So far I'm really enjoying to play against or as this faction. Gonna list my reasons:
- No more blobbing: Spamming any kind of unit is counterproductive and extremely punishable. You have to use all of the units and abilities to play effectively otherwise you will be punished by MP bleed, loss of map control or getting overrun by panzas etc
- High risk, High reward: You have to think about the efficiency of the unit you are building now or the strategy you are going to use. All small mistakes are costly.
- Enjoyable for both aggressive/defensive players: Wanna cause stress and confusion upon your opponent? Rush an AEC and eventually the cenat-AA-AI and run around the map amok. Want to
- Abilities which are actually useful: No more relief ostruppen or garbage like that. Most of the abilities provide you with much needed support, helping you to hold a line or make a massive push
- A breath of fresh air, a new challenge to face for axis players: Tired of building a single panther and smashing USF toys? Tired of only needing pshrecks and puppchens to rekt al type of tonks? Well there is a new formidable foe. From now on you are going to have to micro that panther and preserve your vehicles.
I absolutely agree. They have learned from all mistakes that they did with WFA armies. |
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Why would anyone get M15 again when Stuart is much better, price comparable and comes with much useful tier?
Stuart better as anti-infantry? Really? I should try it. |
maybe that is a good thing. I think you can still kill smoked tanks by hit ground? I have seen some funny Esports videos with paks killing random stuff in the base(Panzerwerfer, Ambulance....), because they have shells
Sounds funny as hell. Could you show the link here, pls? |
M15 spam with flame rifle spam into Sherman spam
Not that USF would have other options than spam rifles, but if someone tries to spam M15, he will never get to that sherman spam... and BTW jackson spam is usually better. |
This happens all the time: When the surrender voting square appears and someone votes "no" it will always get stucked there, which means that you cannot start another voting anymore, if that player who gave "no" changed his mind. Is this ever going to be fixed? |
Simply add a vote to kick option. Hardly rocket science.
But if you kick someone, he cannot get the control back when he returns. |
No if I have to step away for 30-60 seconds I don't want the dumbass AI to lose my stuff.
Sure, but sitting on the spot where you left them and not moving will really help them, right? Especially in the artilerry phase of the match when you are not safe even in your base.
sorry mate but if you hate AFKERS play with a buddy 2vs2 or alone 1vs1
If you want 3vs3 pr 4vs4(where leavers are very common) then just deal with it
I play with buddies sometimes and i also don't feel like "oh, my life is lost and wasted" when i meet an AFK, but why should we deal with something that CAN be fixed?
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There is just more and more AFK players in the game. I dunno where the hell are they coming from, but the game could use a system to solve this problem- make it work like this: When the player doesn't do anything, not even moves a camera for more than 8 seconds, the AI will take over the control of his army. And if he returns and clicks with a mouse, he will get the control back immidiately. |
I just want to congratulate to devs for creating this amazing map, that i am so impressed by. All maps in the UKF expansion are very well made, but this one is just something... a few steps ahead of them and ahead of most other maps. Great ambience and a perfect desing, the map has both close and long range sections, so everyone can enjoy his style. Also opportunities to both agressive playstyle and camping. It is like more maps in one, with having both town and opened fields+ those castle ruins. It is really hard to believe that it was made by the "same" people who are responsible for **** like Stepes or Road to Kharkov. Only maps that are getting close to this are La Gleize and Pavlov's House. Thumbs up Relic!
I hope that it is possible to understand what i am trying to say, there might be some mistakes. |