
Profile of aerafield
General Information
Steam: 76561198062101687
Residence:
Germany
Nationality:
Germany
Timezone: Europe/Berlin
Game Name: [NS] aerafield
Steam: 76561198062101687
Residence:

Nationality:

Timezone: Europe/Berlin
Game Name: [NS] aerafield
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Post History of aerafield
Thread: Another angry timewaster :)29 Jul 2017, 13:25 PM
? In: Replays |
Thread: FBP V1.1 UPDATE28 Jul 2017, 23:31 PM
I see your point and you seem to be right, but funniest detail here is that the Jackson in 1.1 is kinda exactly as lethal vs tanks as the live version JP4 has been since release -equal range, fairly equal penetration vs the counterpart units, Jackson has better speed but JP4 has better accuracy, armor and smaller target size-, and also for 135 fuel (now 145 in FBP), and nobody ever complained about that. So why now the complaints about changes that havent even been really tested yet? ;/ About the topic: With HP buff and 60 range, Jackson should have same fuel cost as JP4 = 145 I agree. In: Lobby |
Thread: FBP V1.1 UPDATE28 Jul 2017, 23:07 PM
i seen mostly only buffs for allies and nerfs for axis units. well my 1st reply to your post has been invised (which is fine since it was off-topic), but maybe this one is better: Maybe if you read through the patch notes again, your text comprehension "skills" might help you to understand that tulip damage vs infantry which has been changed from 100% to 33% is actually a nerf. ![]() Ok, they didnt mention that the inf dmg was 100% before, tho I don't see what there was to missunderstand about the small text before and made you think that they buffed the firefly: Tulip damage against infantry is being adjusted. Previously a player could use the Firefly’s rockets to kill weapon teams and infantry from long-range due to their AOE and damage radius, despite this ability being meant for AT work And 2nd, OKW JP4 having no "turrent" and only being good for sneaking? Don't know if I should cry or laugh tbh :') Btw yes the SU85 is self spotting too, but unlike the JP4 it gets 50% movement speed penalty during that, and the sight range is long, but the radius super small compared to vet 2 JP4 lmao. In: Lobby |
Thread: Lag Cheaters ruinning the game28 Jul 2017, 22:54 PM
In the last years of the CoH1 THQ version, maphacking for example was a part of the meta ^^ In: COH2 Gameplay |
Thread: [FBP] Double lieg vs unupgraded mortar pits28 Jul 2017, 21:22 PM
And how it works? ISG was too cheap in 1.0, they should have just increased price (which they did in 1.1) but not introduce any additional nerfs to ISG In: Replays |
Thread: [FBP] Maphack Bug26 Jul 2017, 16:11 PM
Best and most simple bugfix: just remove this infrared searchlight shit entirely from the game ![]() I don't know why Relic thought it's a good idea (game-play and mechanic-wise) to implement units -IR HT and Valentine- that just completely bypass the "true sight" mechanic. Remember where you could spot half of the map with a jeep/bike that was parked behind a shotblocker in vCoH? These 2 units are even worse cos they also spot camouflaged units. They require less micro than a mortar pit since they just sit and search non-stop for you (instead of timed ability) and on top of that, the IR HT is non-doctrinal + extremely cheap. In: Replays |
Thread: What's your idea for conscripts in terms of design26 Jul 2017, 15:04 PM
Weapon upgrades are a no-go; especially LMGs. Come on, think people; what is going to happen when LMG Grens have to face LMG Conscripts? A-moving from both sides? At least LMG Tommies have other obvious weaknesses. How about making PPsh non-doctrinal then (--> upgrade is available as soon as t1 or t2 is built) and replacing the commander ability with "2x DP 1928 upgrade for conscripts" where the player must choose between both upgrades if he picks such a doctrine ![]() In: COH2 Gameplay |
Thread: 1h20+ 2v2 game26 Jul 2017, 09:00 AM
Who of them is you? In: Replays |
Thread: Fall Balance Preview: Maxim25 Jul 2017, 15:59 PM
In my opinion FBP maxim itself is ok, but to become viable they really need decent conscript to synergize with. Mission: Give DP 1928 to cons 2017 ![]() In: COH2 Balance |
Thread: c.B vs SoE25 Jul 2017, 11:49 AM
Aaaaaand again, completely off-topic and missing the other side of the story. Where did I say that allies meta is worse than double OKW meta? I just claimed it's easier to pull off. And I literally wrote
in that thread. Where did I defend the meta play of Donnie + Rowdy? By saying "we all know that double OKW cancer works well, no need for that 17 min pridepost" or what? My main reason to post there was that it was just pure pridepost (17 mins length). Afterwards, the topic got changed to 2v2 meta And this cB vs SoE replay here is not a clean pridepost since it has a decent length and was not a stomp game at all (I watched the replay). I just share my personal opinion about 3v3/4v4 meta in this thread here. Or did I say something negative against cB clan, and that they are the only ones who use that penal spam + brit strat? Enlighten me pls But since you like changing the topic so much: Why don't you just continue with more senseful things like supporting cheaters or streamsnipe people and then cry afterwards? ![]() In: Replays |
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Latest replays uploaded by aerafield
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VS
SoE-Sturmpanther-
[NS] aerafield
ACUpat
Ph.D. JohnBravo
Archer
Warthog
=LK=Lend-Lease Jagdtiger (ГОДНО)
{Slav} Bober
Bug-abuse report (as requested)by: aerafield map: Steppes34-5,590
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Livestreams
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