Don't even bother downloading the game, just check out the lovely chat history ![<444>3 <444>3](/images/Smileys/red_heart.png)
I don't really know what's wrong with people on the internet but like, it's funny because it's just so dumb. Also, the game ended in a sync-error and I can't help but be reminded of the drophacking days of CoH when people would be salty af and do whatever they could to just get the W.
It's his new smurf account after getting perma-banned with his previous 2 accounts. Time for an IP-ban I guess? |
Perhaps it's a political thing, you being a ruskie, him being superior brit?
![](http://i0.kym-cdn.com/entries/icons/original/000/022/713/4.png) |
These matches doesnt count, in a bo3 both players should play both sides, allies and axis, did you even flip the coin??? R E M A T C H
What are you talking about? In G1 ullumulu was playing soviets (and blvckdream OKW) |
Why make this replay highlight though? wtf
well, the current 2v2 replay highlight makes 0 sense cuz it got posted before the release of the ardennes assault mini-fix patch (new patches always nullify old replays) |
When you upload a replay 5 minutes before a new mini patch goes live (that nullifies it) ![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png) ![:foreveralone: :foreveralone:](/images/Smileys/foreveralone.gif) |
hi. i donated 100 dollars but im not in the hall of fame. I did it without signing in. Maybe that's the issue?
pretty sure donating without being registered counts as anonymous donation |
How have you been able to save the replay? Usually a sync error is being followed by a bugpsplat, so you can't save the replay. And I also dont get how a replay helps vs sync error reporting since you can't see it in the replay.
Btw I dont know if it's true, but I have heard there is a high chance to cause a sync error if you leave a match through Alt + F4. Relic pls |
Because CoH2's meta is so dynamic and complex ![:romeoHype: :romeoHype:](/images/Smileys/romeo/romeoHype.png)
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png) |
This is where I stopped reading.
ok enjoy your terror vs infantry doc in every single 1v1 tourney game
Or airborne with sniper spam in every teamgame. Add some royal artillery and scorched earth cancer to the mix and you got your meta |
Pretty sure it will be the CoH2 commander system again. Because
1.) only 12 doctrines in the entire game (3 per faction) like in CoH1 was causing very low diversity on meta and strategies
and
2.) with the CoH2 commander system it is possible to milk out more money from the customers since most of the commanders are paid extra content. And this is clearly the direction that SEGA as well as the majority of the modern gaming industry is aiming for sadly.
However, it's possible that we will see even more diversity if the commanders are designed like in the CoH1 Blitzkrieg mod, where each doctrine has around 20(!) abilities I believe, but where you can choose only 80% of the abilities due to limited amount of CPs (--> more decision making). It would be balanced if those 20 abilities would be small but useful upgrades to your strategy instead of broken call-ins and broken off-map strikes like we have in vanilla CoH1 and CoH2. |