I think that's the issue with S-mines in general. They are not OP, but the fact that it takes SO long to clear a single 60mun field with pioneers can get abused in a cheesy way unless you got a tank to trigger them fast.
I've seen more and more Ostheer players using a really cunning trick: they plant a teller mine right into the middle of the S-mine field so that it's likely to happen that
1) the tank who wants to trigger the S-mines gets heavy damage or
2) the pioneer who clears the field gets killed instantly if a grenade lands there while they do it.
Maybe it would be fair if pioneers would have "aura defuse" on S-mines, means if a pioneer models defuses a single S-mine, all S-mines in a 2(?) meter radius get defused as well (does not affect any other mines).
Profile of aerafield
General Information
Steam: 76561198062101687
Residence:
Germany
Nationality:
Germany
Timezone: Europe/Berlin
Game Name: [NS] aerafield
Steam: 76561198062101687
Residence:
GermanyNationality:
GermanyTimezone: Europe/Berlin
Game Name: [NS] aerafield
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Open888ink
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It used to wipe units on retreat with ease if you chased them.