Axis side:
Ost:
5 commanders with reacon+single offmap to destroy ML152 itself
4 commanders with lefh to soft counter opponent's ML-20
OKW:
2 commanders with lefh to soft counter opponent's ML-20
Ally side:
Ally side:
Soviet:
6 commanders with ML-20 to soft counter opponent's lefh
1 commander with recon+single offmap to destroy lefh itself
USF:
Only 1 commander have barely strong enough off map (time on target which may not kill a lefh sometime) to destroy lefh(USF has non-doc recon) itself
No equivalent static artillery to counter lefh
UKF:
No off map+ recon combination to counter lefh.
No equivalent static artillery to counter lefh,
This time I won't say anything, because I know a lot of genius in this forum will tell me how balanced it is.
Why do OKW and USF not have a sniper?
Why do brits only have 1 heavy tank callin?
Why do some factions not have a nondoc flamer or artillery?
Why...
Ever heard of assymmetrical design? Btw comparing the amount of abilities is BS anyway as soviets and Wehr have like twice as much or even more commanders as all the other factions.
Static howitzers can only be a threat in teamgames, and there you have a teammate who can pick a doctrine to destroy howitzers. And guess what, it is exactly what happens with Howitzers every game. They are irrelevant because they always get destroyed instantly by an offmap strike. No matter if Soviet, Wehr or OKW howitzer