The 5th man of the rifle always drops leaving you with half DPS
Hope this rage post helps you to evacuate your frustration (no joke). But I would like to give you some insight about what I quoted. This may help you to understand it and maybe improve.
There is two kind of focus fire in the game used by any kind of infantry squad. Something we could call "focus damage" and "spread damage"
Focus Damage make a squad fire at another one model per model.
Spread damage make a squad fire at another one spreading its damage over all models.
So when you enter in a fight, if the squad in front of you has focus damage, it will pick up 1 model, kill it and then pass to another model, kill it then another one etc... This is what is happening when you see your riflemen squad losing a model vs a grenadier after 2-3 seconds. All four grenadier models fire at one model of your squad and kill it. Then why it happens sometime so fast is because of RNG chance to hit etc...
to make it easier to understand, I made a table in a guide I did for my clan: here is a reproduction
Focus Damage:
Squad---Life--- life per Round1-2-3-4-5...X
Entity 1 80--- 80 80 80 80 80 80 80 80 80
65 50...
Entity 2 80--- 80
55 40 20
0
Entity 3 80--- 80 80 80 80 80 80 80 80 80 80 80...
Entity 4 80--- 80 80 80 80 80
70 50 20
0
The entity model 2 takes the initial damage and when it dies, the model 4 takes the damage and then when it dies, the model 1...
Spread Damage:
Squad---life--- life per Round1-2-3-4-5...X
Entity 1 80--- 80 75 65 50 40 40 35 0
Entity 2 80--- 80 55 50 45 30 25 10 5 0
Entity 3 80--- 80 70 55 40 20 0
Entity 4 80--- 80 80 70 65 50 45 30 20 0
All models take damage at the same time.
As far as I know, only Falls are spreading their damage. (maybe USF vehicule crew as well, didn't test)
Important note: Focus damage always works as a rule until the 3rd model down (for a riflemen squad at least) when there is two models remaining the damage is dealt to the two last entities simulteanously.
and the major as it stands is so expensive the p4 hits the field earlier than Sherman but also has better armor and pen.
The major is another problem. The FRP delay is much more impacting USF than OKW or UKF because of the other Major abilities, sometime you use the FRP and need a reco run and you can't use it without having that loooong delay before being able to use the FRP again.
Overall I 100% agree with the fact USF is the faction that recieved the least attention those last years. But you know they give it a T0 mortar... everytime you'll say USF lacks something someone is going to tell you about it.