Profile of AchtAchter
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If you need to know stats of certain unit: http://stat.coh2.hu
Which faction is OP and which is UP? Check it out here
Tips for beginners and wannabe pro's
Which faction is OP and which is UP? Check it out here
Tips for beginners and wannabe pro's
Post History of AchtAchter
Thread: Comeback thanks to the pak4330 Dec 2014, 01:45 AM
Game showed me that I never should go t1 against lieutenant. In: Replays |
Thread: THE GREAT DILEMMA: TO HELP OR NOT30 Dec 2014, 01:42 AM
I lost too many team games because team mates get spanked while others do their 1vs1 thing. You always have to help. In: Lobby |
Thread: Blobbing? - Remove the dragbox29 Dec 2014, 03:52 AM
As if it's not already the case ![]() In: COH2 Balance |
Thread: Blobbing? - Remove the dragbox28 Dec 2014, 23:45 PM
Other good ideas: Lets remove the guns from FPS MMOs should be single player only Mario shouldn't be able to jump anymore In: COH2 Balance |
Thread: Soviet 2v2 Randoms and Tier 1 28 Dec 2014, 19:00 PM
Therefore I wrote "mastered", because I have the same thoughts as you on him. It's really cheesy but effective. In: Lobby |
Thread: Soviet 2v2 Randoms and Tier 1 28 Dec 2014, 06:23 AM
Honestly t1 is really troublesome for the axis player. Don't find T2 nearly as threatening. @op watch some cpt. Molo replays, he literally is the guy that 'mastered' this strategy and is pretty effective with it. In: Lobby |
Thread: Quentin & VonAsten VS. NonStandard & AchtAchter28 Dec 2014, 04:15 AM
Very intense game on road to Kharkov. Both sides were desperately gasping for VPs in the end. Well played. Noticeable moment when Quentin destroyed the Schwere Panzer HQ just with paratroopers and smoke. In: Replays |
Thread: Axis heavy armor needs nerf or Allied AT needs buffs26 Dec 2014, 00:18 AM
Are you seriously complaining that you can't always kill a Tiger that you scare off? Good opponents won't let them kill your tanks, vs good opponents it's usually only possible to keep their expensive units at bay, since they won't allow you to kill them. If two Jackson scare a damaged Tiger off, then it's a job well done and you can again prepare your defensive again, lay out mines, position at guns etc. In: COH2 Balance |
Thread: Axis heavy armor needs nerf or Allied AT needs buffs25 Dec 2014, 23:57 PM
Shows pretty well how Jackson can deal with Tigers. This is high level play. You don't tank into account that heavy tanks shouldn't be an easy kill for a tank destroyer that has the half price. Jackson _easily_ destroy everything that is below Panther/Tiger. So it does its tank destroyer job well. Heavies worry you once they hit the field? That's good, because they are designed to be powerful. And not a easy hit. In: COH2 Balance |
Thread: Axis heavy armor needs nerf or Allied AT needs buffs25 Dec 2014, 04:55 AM
IS-2 Armour Front 375 Rear 205 King Tiger Front 425 Rear 220 Now keep the price difference in mind. If you nerf the armour of the King, make it cheaper or nerf the armour of the IS-2. I don't use the KT, because it's a sitting duck once it gets a engine damage, from my experience it's easy to keep it alive in some 4vs4 random roflstomp but in a 1on1 or 2on2 it's very risky to go for a KT.
The whole idea behind that is to give the player the feeling he/she is playing with Germany in late '44 early '45 where fuel starvation was the main problem. All okw vehicles perform individually better than their allied counterparts for the "same" price, simply because of that reason. A converse rate of 1.5 is therefore a good method to show the real value of a unit, at which it performs. I know you see it from a E-Sports view, but a lot of players enjoy this game because the immersion. In: COH2 Balance |
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Latest replays uploaded by AchtAchter
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Crazy game vs BPX clan, both teams less than 10 vpsby: AchtAchter map: Ettlebruck Station12-2,972
46656454724525944873425603296032885316543078530126
Livestreams
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