Yea that's a bit much. To be fair panthers were the real problematic high armour unit since you could get multiple and they are fast. with its armour fallen I'd like to see cuts across the board
You did.
One, Panthers in real life have 90' amazing armor (front). not 180' like in COH2.
And rear/side armor is supposed to be really bleh (worse than a T34). And it had
better rear armor than the front of a T34.
Germans ASKED for Allied TDs to be nerfed.
Allied TDs were nerfed :
Jackson pop 12 to 16.
SU85 pop 12 to 16.
Firefly pop 12 to 16.
SU76 pen reduced.
In return :
Pz4 command tank bonus reduced.
Hulldown +50% ROF removed.
Panther armor reduced (but health buffed!)
If you want StuG to return to 8 pop, and Panther to get it's armor back...
then allied TDs all go back to 12 pop and assemble in massive fleets of TDs
It's not...
A gets nerfed. B gets nerfed.
Ah, B got nerfed so B needs buff.
Ah, historically B was supreme, so it ought to be buffed more.
Nerf allies, buff axis.
Nerf allies, buff axis.
Start game with 20x Flak88 in enemy base, insta-win.
Shoot to #1 on leaderboards.
Best axis player of all time.
wins instantly in all 4vs4 battles.
Bitches that no one plays allies anymore.
Solution simple : Just buff axis more.
Also make games 7x axis vs 1 ally.
Start game with 1000x V2s hitting enemy HQ.