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russian armor

Unused stuff in CoH2 (for commanders update)

4 Jul 2018, 09:26 AM
#1
avatar of nigo
Senior Editor Badge

Posts: 2237 | Subs: 15

Lastest Relic update:

http://www.companyofheroes.com/blog/2018/07/03/commander-updates

Both of these updates will revolve around units and abilities already in the game (either multi player or single player).


If you guys know more units/commanders/bulletins/stuff to help Relic with the Commanders Update, please post here.


Units from single player :



*Luftwaffe officer for Wher (from ToW 1943)

*Hadrian glider in files:







*stubby P4 with pintle MG
*221
*soviet truck
*commissar
*PTRS" grens


(by katitof)





*Calvary Riflemen - Perfect replacement for the Assault Engineers in the Mechanized company call in.

Also:

There exist M1919A4 and M2 60mm Mortar models but have no animations, and the 3 inch mortar is glued to the mortar pit emplacement.

(By A.Soldier)






- Recon Infantry section
- Piat Commandos
- Observation Squad/Officer


(by SneakEye)



Just leave it here




jump backJump back to quoted post4 Jul 2018, 11:16 AMA_E
all female Soviet unit based commander



AT HETZER

https://steamcommunity.com/sharedfiles/filedetails/?id=834631419:




Ostheer have forward HQ in a ToW '43 scenario (general mud maybe)



============================================================================




Commanders from old betas:















====================================================================

Unused bulletins:





====================================================================

Custom commanders from an old alpha:




====================================================================


BULLETINS change unit behavior.





4 Jul 2018, 09:36 AM
#2
avatar of Crecer13

Posts: 2182 | Subs: 2

The only interesting thing from a single game is a glider with Tetrarch and Commissar, the other units will either be doubles or useless. The bonus commander was a fake.
4 Jul 2018, 09:40 AM
#3
avatar of Tiger Baron

Posts: 3141 | Subs: 2

Calvary Riflemen.

Perfect replacement for the Assault Engineers in the Mechanized company call in.

Also:

There exist M1919A4 and M2 60mm Mortar models but have no animations, and the 3 inch mortar is glued to the mortar pit emplacement.
4 Jul 2018, 09:51 AM
#4
avatar of SneakEye
Senior Modmaker Badge

Posts: 813 | Subs: 5

Unused British units:

- Recon Infantry section
- Piat Commandos
- Observation Squad/Officer
4 Jul 2018, 10:13 AM
#5
avatar of adamírcz

Posts: 955

Unused British units:

- Recon Infantry section
- Piat Commandos
- Observation Squad/Officer


Oh I would love to see those.
Do you know somethin more about them, like abbilities, or where would they come from, or...?
4 Jul 2018, 10:21 AM
#6
A_E
4 Jul 2018, 10:29 AM
#7
avatar of A_E
Lead Caster Badge
Donator 11

Posts: 2436 | Subs: 6

Kubel Ace

Panzer Werferwerfer

Rifleman gladiators

Tigerman
4 Jul 2018, 10:50 AM
#8
avatar of Lago

Posts: 3260

Infantry Sections used to get Scoped Lee Enfields until a few patches back. You could add that back as a G43-type upgrade.
4 Jul 2018, 10:50 AM
#9
avatar of Stark

Posts: 626 | Subs: 1



Oh I would love to see those.
Do you know somethin more about them, like abbilities, or where would they come from, or...?


They were in beta to British army DLC. Ability to cammo, detect tanks and call a barrage. I think there was also an artylery officer

jump backJump back to quoted post4 Jul 2018, 10:50 AMLago
Infantry Sections used to get Scoped Lee Enfields until a few patches back. You could add that back as a G43-type upgrade.


+1
4 Jul 2018, 10:55 AM
#10
avatar of Lago

Posts: 3260

One question that does need to be asked: is skin compatibility needed? Previously the answer was yes, which took OKW Mortar Halftracks and UKF Stuarts off the table.
4 Jul 2018, 10:57 AM
#11
avatar of ElSlayer

Posts: 1605 | Subs: 1

I'd like to deploy some dudes with stuff here and there.
4 Jul 2018, 11:03 AM
#12
avatar of SneakEye
Senior Modmaker Badge

Posts: 813 | Subs: 5

Oh I would love to see those.
Do you know somethin more about them, like abbilities, or where would they come from, or...?

They are all included in my All Units mod, so you can try them already :)

Piat Commandos are just commandos with 2 Piats.
Recon section has 4 scoped rifles, assault grenades (every squad member throws one) and can camouflage.
Observation Officer can call in a barrage from the sextons on the field.
A_E
4 Jul 2018, 11:16 AM
#13
avatar of A_E
Lead Caster Badge
Donator 11

Posts: 2436 | Subs: 6

Seriously though I want an all female Soviet unit based commander.

How possible is this?
4 Jul 2018, 11:34 AM
#14
avatar of SneakEye
Senior Modmaker Badge

Posts: 813 | Subs: 5

jump backJump back to quoted post4 Jul 2018, 11:16 AMA_E
Seriously though I want an all female Soviet unit based commander.

How possible is this?

This is possible, as long as they are unable to crew the landmattres (or teamweapons in general due that animation bug). Models, voice lines and portraits are all available.
4 Jul 2018, 12:30 PM
#15
avatar of 0ld_Shatterhand
Donator 22

Posts: 194

Out of all the things SneakEye created in his mod this has to be my favorite, the Repair/Recovery Halftrack.
Its most likely the closest we get to the Bergetiger.


Would fit perfectly in an armored support themed doctrine for Ostheer.
4 Jul 2018, 13:05 PM
#16
avatar of Stark

Posts: 626 | Subs: 1

Out of all the things SneakEye created in his mod this has to be my favorite, the Repair/Recovery Halftrack.
Its most likely the closest we get to the Bergetiger.


Would fit perfectly in an armored support themed doctrine for Ostheer.


Recovery would be so opieOP :p But repairing HT that can also lie mines - that would be cool
4 Jul 2018, 13:22 PM
#17
avatar of adamírcz

Posts: 955


They are all included in my All Units mod, so you can try them already :)

Piat Commandos are just commandos with 2 Piats.
Recon section has 4 scoped rifles, assault grenades (every squad member throws one) and can camouflage.
Observation Officer can call in a barrage from the sextons on the field.

Thx a lot, this would be nice in the game
4 Jul 2018, 13:40 PM
#18
avatar of devlish
Patrion 14

Posts: 246

Before anything you should ask yourself, why the update will take so long.....
4 Jul 2018, 13:48 PM
#19
avatar of LordRommel
Senior Mapmaker Badge

Posts: 278 | Subs: 1

Tbh i would already be happy with an OB West commander who can call in a 7,5cm Pak 40 at gun :D
(and a "normal" Jagdpanzer 38t)
4 Jul 2018, 13:58 PM
#20
avatar of Katitof

Posts: 17875 | Subs: 8

(and a "normal" Jagdpanzer 38t)

Why?
JP4 isn't going anywhere and if you need weaker TD, there is a puma already.
It literally have no role or niche to fill.
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