Well, the 30% claim was very much an 'up to' heavily depending on workload type, but you may be on to something. Given how poorly this game seems to utilise CPUs, I certainly wouldn't expect such patches to improve the situation.
I mean the delay is definitely on their end.
Claiming it isn't so would mean only its due to their most recent server patch or the issue regarding the AMD/Intel Bug that effects mainly server processors. If thats the case then the security patch (on release date of a week ago) decrease performance of server based CPUs by 30% to fix the security flaw.
Even still, my guess still stands and I assume the issue is due to their provider or Relic updating their servers top account for the issue.
I already sent the my steam ID to Relic in hopes that a fix is implemented or more servers are brought online
 
	
 
					 
			

 
 
 
 

 
										 
									
 
 
 
 
 
  I can barely dodge them since the last server maintenance
 I can barely dodge them since the last server maintenance 
 
					






 
    		            							 
  
  
 

 
    		            							
 
 


 
					

 
 

 
    		            							 i try playing and then it is super hardcore , units don't respond properly like they used to
  i try playing and then it is super hardcore , units don't respond properly like they used to 
						 
					 
					 
					 
					 
					 
					 
					 
					 
						 Relic Entertainment
						 Relic Entertainment
					 cblanco ★
									cblanco ★								 보드카 중대
									보드카 중대								 VonManteuffel
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