Imo Ost always feel like your on the brink of losing, USF is predicated on Rifles>light vehicle>timing attack with Sherman

 
	
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Imo Ost always feel like your on the brink of losing, USF is predicated on Rifles>light vehicle>timing attack with Sherman


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OKW: Feels lackluster somehow. Teching feels off, you get light vehicles and you will bleed since you can't get healing soon enough, get healing and you can't deal with light vehicles in a effective way..

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People that voted yes "it's satisfying" to play as Ostheer are complete derps.
Let me reiterate, here's the definition of satisfying since the majority of people who voted (yes) don't understand the meaning: Giving fulfillment or the pleasure associated with this.
The people that voted yes are either trolls or derps that enjoy suffering.
My point being, how is playing with the weakest, most micro'd, most time consuming, most likely to get squad wiped, weak mid game counters to light vehicles faction, satisfying to play with?
If I'm missing something, please reply because through the few years of playing this game have lately (the last year) not found it "Satisfying" fun to play with Ostheer.
OKW: Feels lackluster somehow. Teching feels off, you get light vehicles and you will bleed since you can't get healing soon enough, get healing and you can't deal with light vehicles in a effective way..

Posts: 482

Posts: 378
People that voted yes "it's satisfying" to play as Ostheer are complete derps.
Let me reiterate, here's the definition of satisfying since the majority of people who voted (yes) don't understand the meaning: Giving fulfillment or the pleasure associated with this.
The people that voted yes are either trolls or derps that enjoy suffering.
My point being, how is playing with the weakest, most micro'd, most time consuming, most likely to get squad wiped, weak mid game counters to light vehicles faction, satisfying to play with?
If I'm missing something, please reply because through the few years of playing this game have lately (the last year) not found it "Satisfying" fun to play with Ostheer.

Posts: 1605 | Subs: 1
> OKW: Feels lackluster somehow.
This, exactly.
[...]
Main issues:
Builders are actually combat units (and really good ones at that)
No real early-game support crews (MG, mortar) - at least before this patch
Far too much reliance on mid-game LIGHT vehicles
Can't really play defensive when needed

Posts: 474
Playing easy games isn't satisfying. If you get a match against a rank 500+ player, it isn't fun; it's easy, but really boring. The same can be said about using an 'easy' faction. When you win as Ost, you won because you were the better player. It's not because you have some "insta-win" button, or some insane price/performance ratio unit - it's because you were better at the game. That's satisfying.
So when you win with Ost, which is arguably one of the hardest (if not the hardest) faction to play, it's actually 'worth' a lot. For me, at least, that's satisfying and fun.

 
    		            							
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Ost : 222 cost still hmmm...
Sov : WTF B-4 30 popcap
OKW : Medics should cost 250mp same as soviet
USF : Dat BUG...
UKF : nothing really changes.

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For some definition of "fixed".

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It really is not yet? what was the update then for?

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Getting bored and trying to bait for flame, aren't you?
Only 1v1 player suffer from recent change, wehr still best faction in team game.
Just encountered Soviet Urban + 3 Brit Emplacement. We tore them to pieces with mortar spam, flame halftracks and okw stuka halftrack while leisurely spam dropping fuel for fast KT. I doubt any allied player like that.

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Playing Ost is quite simply not good for your blood pressure, 1 mistake and it is night night sisters

Posts: 378
Im curious? was it a custom game? As you have not played a single game as axis in 4v4 AT (7 TOTAL) or Random (EVER) in a number of months.............
https://www.coh2.org/ladders/playercard/viewBoard/0/steamid/76561197984288753
270+ posts for less than 80 games, ultimate DERP. Now back in your box
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