Should it be fair for a USF player that fresh rifle squad around the 3-4 minute mark to be completely wiped out because they were simply doing some point harassment? Or for an Ostheer player to completely lose a full gren squad because they ran into a mine at the 15-17 minute mark because they needed to force a conscript squad off a point or take VPs to prevent VP bleed?
It's a 30 munition general-purpose mine whose purpose is to slow infantry assaults and cripple vehicle mobility. Not wipe them off the battlefield because they stood within 5 in-game meters of the mine.
But then again I would not be surprised if people wanted to keep the mines 50% chance to destroy an engine simply because "You should be punished" for not bringing a sweeper. Their idea of punishment seems to be the extremes, not one where there is a middle ground.
If I could I would make mines more consistent where the damage gets distributed so a certain percentage is always taken off, but i don't think that's possible in the AE

 
	
 
			 
			 
    		            							 
 
 
 





 
										 
									
 
 


 
 
 
    		            							







 
					
 
  
					 
						 
					 
					 
					 
					 
					 
					 
					 
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