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UKF - Know your units - .Emplacements

30 Jul 2015, 18:26 PM
#1
30 Jul 2015, 18:29 PM
#2
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658

17 pounder got a piercing shot ability? Well, I guess it can't shoot through obstacles by default then :luvDerp:
30 Jul 2015, 18:34 PM
#3
avatar of nigo
Senior Editor Badge

Posts: 2236 | Subs: 15

Anyone notice this?


There's three different bulletins for the 3-inch Mortar Emplacement.
30 Jul 2015, 18:37 PM
#4
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658

jump backJump back to quoted post30 Jul 2015, 18:34 PMnigo
Anyone notice this?


There's three different bulletins for the 3-inch Mortar Emplacement.


You can probably choose which type of ammo you want it to use. :sibHyena:
30 Jul 2015, 19:08 PM
#5
avatar of The Soldier

Posts: 218

jump backJump back to quoted post30 Jul 2015, 18:34 PMnigo
Anyone notice this?


There's three different bulletins for the 3-inch Mortar Emplacement.

From an undisclosed source on Youtube, it sounds like switching shells. Except you've got three shell types (standard HE, light HE, and WP) to switch from instead of two like on the M4 Sherman. Although listing them as intel bulletins sounds mighty weird.

However, is these really are bulletins, then single intel bulletins might have an actual impact on gameplay. If they are, bravo Relic.
30 Jul 2015, 19:11 PM
#6
avatar of OrionHunter88

Posts: 141

I'm sorry but wasn't Relic's goal with CoH2 in the beginning to make it less campy than vCOH?

Here we have something of a copy paste of vCOH brits, which are one of the campiest factions ever, in coh2...
30 Jul 2015, 19:12 PM
#7
avatar of The Big Red 1

Posts: 758

jump backJump back to quoted post30 Jul 2015, 18:26 PMnigo
http://www.companyofheroes.com/blog/2015/07/30/the-british-forces-know-your-units-emplacements












hell yesz the 17pdr is back! just as I predicted =). axis fanboys with their more-bang-for-their-buck tanks wont be happy when they see this emplacement being built on the map. that things a REAL tank killer after all it was the brits 88.
30 Jul 2015, 19:13 PM
#8
avatar of braciszek

Posts: 2053

All hardcountered by leig/ost mortar Kappa.

And obvious anything bigger and anything that does flame damage...

Emplacements near died out in the Alpha once they nerfed their invincibility. Mortar emplacement was still most common for obvious reasons...
30 Jul 2015, 19:15 PM
#9
avatar of The Big Red 1

Posts: 758

All hardcountered by leig/ost mortar Kappa.

And obvious anything bigger and anything that does flame damage...


dont forget brits have mortar emplacements too! especially if they put it in choke-point or vital area with infantry to respond to threats
30 Jul 2015, 19:58 PM
#10
avatar of The Soldier

Posts: 218

I'm sorry but wasn't Relic's goal with CoH2 in the beginning to make it less campy than vCOH?

Here we have something of a copy paste of vCOH brits, which are one of the campiest factions ever, in coh2...


Considering the Bofors and the 17 Pounder emplacements cost fuel, have hope. :)

Also, there's still the purported "Hammer" and "Anvil" specialization thingys they've been talking about to consider. Sounds a lot like the Eastern Front mod's way of unlocking units with the Ostheer faction.
30 Jul 2015, 20:25 PM
#11
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post30 Jul 2015, 18:34 PMnigo
There's three different bulletins for the 3-inch Mortar Emplacement.

I don't think it's NDA anymore now that they were featured, so:
HE are like the 120mm but short range, Light HE are like the standard Mortar but longer range, and White Phosphorous Smoke is self-explanatory.


I'm sorry but wasn't Relic's goal with CoH2 in the beginning to make it less campy than vCOH?

Here we have something of a copy paste of vCOH brits, which are one of the campiest factions ever, in coh2...

They're not that campy, we already have OKW with Fortifications Doctrine, the Brits aren't any worse than this.
Jeo
30 Jul 2015, 20:56 PM
#12
avatar of Jeo
Patrion 39

Posts: 9

I'm sorry but wasn't Relic's goal with CoH2 in the beginning to make it less campy than vCOH?

Here we have something of a copy paste of vCOH brits, which are one of the campiest factions ever, in coh2...


I don't see how you can say this when a common strategy for Axis is to spam MG's, Mortars, and AT until they can get tanks out. All of these units are by their very nature "campish", but then that's part of the game. The only difference is that now the Allies will have a faction that can actually defend an entrenched position.

30 Jul 2015, 20:59 PM
#13
avatar of Cardboard Tank

Posts: 978


hell yesz the 17pdr is back! just as I predicted =). axis fanboys with their more-bang-for-their-buck tanks wont be happy when they see this emplacement being built on the map. that things a REAL tank killer after all it was the brits 88.
Just another Sturmtiger target. Those tears will be real.
30 Jul 2015, 21:07 PM
#14
avatar of The Big Red 1

Posts: 758

Just another Sturmtiger target. Those tears will be real.

brits were good at defense in the previous game prolly 1 shot from a sturm wont really blow it up it will prolly take 2
30 Jul 2015, 21:10 PM
#15
avatar of Cardboard Tank

Posts: 978


brits were good at defense in the previous game prolly 1 shot from a sturm wont really blow it up it will prolly take 2
Then that´s bullshit. Cancer faction is back. :hyper:

I have my hopes up though that they wont go full retard. If it can blow up mediums with one shot, it will probably be able to oneshot static stuff.
30 Jul 2015, 21:18 PM
#16
avatar of Zupadupadude

Posts: 618

Can people stop drawing conclusions when they haven't even fully played nor seen the faction?
30 Jul 2015, 21:19 PM
#17
avatar of The Big Red 1

Posts: 758

Then that´s bullshit. Cancer faction is back. :hyper:

I have my hopes up though that they wont go full retard. If it can blow up mediums with one shot, it will probably be able to oneshot static stuff.

currently axis are still hogging and hoarding all of the best AT, armor and infantry in-game so i expect the brits to be on par with the axis because in most auto-matches with players i've seen with my own two eyes at least 70% want to play axis more than allies
30 Jul 2015, 21:29 PM
#18
avatar of Spielführer

Posts: 318

Iirc there was also a mix mode so that the mortar was shooting a mix of light he and wp
30 Jul 2015, 22:00 PM
#19
avatar of braciszek

Posts: 2053

"Flamethrowers, Mortars, and Artillery weapon types will do bonus damage to British Emplacements. These weapon types were supposed to perform much better versus the British Emplacements than its current form. Players are encouraged to "Brace Structure" if they feel threatened by these abilities.
Deals bonus damage against emplacements"

Stuka dive bomb, double Ost mortar, OKW lieg, stuka zu fuss, lefh artillery, and practically all offmaps - especially stuka at strafe - obliterate these emplacements. That is, if brace is the same, health is the same, and bonus damage is the same as it was in the Alpha.

I dont know if Sturmtiger works, since Fireflies arent too bad excluding the too long reload Relic put on them usually negate a ton of armor. So no one bothered building sturmtigers.

Excuse me if drawing from NDA which might not be the same upon release clarifies some things.
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