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russian armor

Broken teller mine

1 May 2014, 22:07 PM
#1
avatar of nikolai262
Donator 22

Posts: 83

Comrades are tanks are now immune to teller mines!


Not even a scratch on it still have replay.

wtf?

1 May 2014, 22:10 PM
#2
avatar of akosi

Posts: 1734

Permanently Banned
rng god hates you
1 May 2014, 22:14 PM
#3
avatar of BartonPL

Posts: 2807 | Subs: 6

Yea, seems like teller mines are bugged, had the same issue 2 times
1 May 2014, 22:15 PM
#4
avatar of MadrRasha

Posts: 252

Scheise
1 May 2014, 22:23 PM
#5
avatar of ATCF
Donator 33

Posts: 587

Didn't COH 1 have this same bug, in COH 1 cover gave vehicles 0.75 received accuracy so there was a change for 0 damage being done to the vehicle
1 May 2014, 22:23 PM
#6
avatar of Katitof

Posts: 17891 | Subs: 8

On a related note, have you noticed how heavy engine damage crit seems to be like 50-60% on tanks now?
1 May 2014, 23:26 PM
#7
avatar of nikolai262
Donator 22

Posts: 83

On a related note, have you noticed how heavy engine damage crit seems to be like 50-60% on tanks now?


Yeah soviet mines always heavy crit my tanks now so annoying especially when they are spammed everywhere. On maps like semoisky summer you basically cant use your tanks on half the map without sweeping for mines which is difficult when playing katyusha spam into isu152. send in pios get owned by armour, send in armour to support -> mine, heavy crit dead :help:

Also anyone else noticed nebels seem to be really poor at reliably killing support weapons now?
1 May 2014, 23:54 PM
#8
avatar of VonIvan

Posts: 2487 | Subs: 21

I've seen this happen before as well.
2 May 2014, 00:15 AM
#9
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

On a related note, have you noticed how heavy engine damage crit seems to be like 50-60% on tanks now?

I think teller always had pretty high chance for heavy engine crit.
2 May 2014, 02:20 AM
#10
avatar of Porygon

Posts: 2779

Good job Relic, nice balancing buffing TM-35 & making Teller another muni waste button. :P

A little bit related or off topic, are those 251 HT doctrinal mines not triggered by M3 intended?
2 May 2014, 07:46 AM
#11
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post1 May 2014, 22:23 PMATCF
Didn't COH 1 have this same bug, in COH 1 cover gave vehicles 0.75 received accuracy so there was a change for 0 damage being done to the vehicle


I remember that time there was a bug where the M3 Half-Track was immune to Axis Teller Mines!
2 May 2014, 08:34 AM
#12
avatar of DandyFrontline

Posts: 155

So looks like not only soviet mines are bugged. Soviets mine - wipe out squad, german mine - do no damage - nice
2 May 2014, 08:54 AM
#13
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

Vehicle cover should not exist in COH2 so I dunno what could cause it.
2 May 2014, 09:29 AM
#14
avatar of DarthBong420

Posts: 381


What would happen if you shot the mines with a mortar or pak with a soviet tank on it, would it still not cause damage?
2 May 2014, 13:14 PM
#15
avatar of Chacineiro

Posts: 65

We urgently need a mine hotfix patch.
2 May 2014, 14:00 PM
#16
avatar of Kronosaur0s

Posts: 1701




Also anyone else noticed nebels seem to be really poor at reliably killing support weapons now?


Same happens to me. Obviously soviet players know this and do the classic Zis-Mortar-Maxim spam and voilá. German T4 is the most piece of garbage tier on this patch.
5 May 2014, 09:22 AM
#17
avatar of bämbabäm

Posts: 246

Same problem with Tellermine here.
5 May 2014, 10:31 AM
#18
avatar of Mr. Someguy

Posts: 4928

Also anyone else noticed nebels seem to be really poor at reliably killing support weapons now?


Same boat as the Katyusha now I guess, except you don't have to watch yours fire like 4 times and miss every single rocket on every single volley.

And the ones that do hit pretty much have to nail a soldier in the face to kill him.
5 May 2014, 11:27 AM
#19
avatar of akosi

Posts: 1734

Permanently Banned
Vehicle cover should not exist in COH2 so I dunno what could cause it.


vehicle cover? like you stop with tank then go next to it with infatry? Inf gets green cover, so that exist.
5 May 2014, 21:59 PM
#20
avatar of tokarev

Posts: 307

I hope mines will be reworked in a hot patch.
I kinda felt bad for the guy who got 6 vet three models killed by a single mine
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