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ISU-152 HE shell range should be reduced?

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ISU-152 HE shell range should be reduced?
Option Distribution Votes
48%
52%
Total votes: 100
Vote VOTE! Vote ABSTAIN
22 Mar 2020, 11:34 AM
#1
avatar of root47

Posts: 15

While the people focusing on heavy tanks aoe,there is nothing about ISU-152,eveyone knows that thing 1 shotting everything and you have to retreat after every 1 shot otherwise your squad get wiped.Most of the AI tanks are nerfed like Brumbar but somehow not that one.
22 Mar 2020, 11:56 AM
#2
avatar of Katitof

Posts: 14599 | Subs: 7

ISU was addressed years ago.
Only L2P is left.
jump backJump back to quoted post22 Mar 2020, 11:34 AMroot47
Most of the AI tanks are nerfed like Brumbar but somehow not that one.

Which most tanks you're speaking off?
Are there any other 260 fuel AI focused tanks?
Could you name them?
Also.... a line before you've described what brummbar does - for half the cost and as stock unit.
22 Mar 2020, 12:30 PM
#3
avatar of blvckdream

Posts: 1895

ISU is indeed getting away with being a wiping machine for no apparent reason. Either range or AOE nerf are necessary.
22 Mar 2020, 13:03 PM
#4
avatar of Vipper

Posts: 7640 | Subs: 1

ISU and KV-2 are not AI vehicles since both can easily damage vehicles also.
22 Mar 2020, 13:09 PM
#5
avatar of Aerohank

Posts: 2448 | Subs: 1

So.. make it a shit version of the KV-2?
22 Mar 2020, 13:13 PM
#6
avatar of Stormjäger

Posts: 2037

You have Elephant/Jagdtiger in teamgames. L2P
22 Mar 2020, 13:50 PM
#7
avatar of root47

Posts: 15

You have Elephant/Jagdtiger in teamgames. L2P


Eleaphant and jagtiger are useless agaisnt soviets,there are many effective combo in soviets to destroy heavy vehicles easly.Decent soviet players know how to deal with heavies.
22 Mar 2020, 13:54 PM
#8
avatar of Katitof

Posts: 14599 | Subs: 7

jump backJump back to quoted post22 Mar 2020, 13:50 PMroot47
Decent soviet players know how to deal with heavies.

Decent axis players know how to deal with ISU :snfBarton:
22 Mar 2020, 14:50 PM
#9
avatar of root47

Posts: 15

jump backJump back to quoted post22 Mar 2020, 13:54 PMKatitof

Decent axis players know how to deal with ISU :snfBarton:


Seriously Mr.Knowseverything i am surprised that you are still not in a patch team even with that all knowledge about coh.You dont have to write sth for every subject in forum.Your comments are not helpful at all.

22 Mar 2020, 15:10 PM
#10
avatar of Katitof

Posts: 14599 | Subs: 7

jump backJump back to quoted post22 Mar 2020, 14:50 PMroot47


Seriously Mr.Knowseverything i am surprised that you are still not in a patch team even with that all knowledge about coh.You dont have to write sth for every subject in forum.Your comments are not helpful at all.


And not all red units are overpowered just because you happen to personally have problems with them.

If a unit is OP, you have avalanche of threads about it.
This is first ISU post since 6 months across .org, steam and official forums.

And if steam and official forums do not cry about something, you can be 100% sure its not an issue.
22 Mar 2020, 15:11 PM
#11
avatar of blvckdream

Posts: 1895

You have Elephant/Jagdtiger in teamgames. L2P


ISU has IL2 in the same doctrine.
22 Mar 2020, 15:25 PM
#12
avatar of thedarkarmadillo

Posts: 3663 | Subs: 1



ISU has IL2 in the same doctrine.

And has, since it's inception. The same tactics that worked then still work now, namely looking out for the flares and moving
22 Mar 2020, 15:28 PM
#13
avatar of SkysTheLimit

Posts: 2129 | Subs: 1

The same tactics that worked then still work now, namely looking out for the flares and moving


Lol yup

And with spotting scopes should give you plenty of time to react to a t34 trying to ram for il2 setup

ISU also has one of the longest reload times in the game, I don't see how needing to retreat/move before the 2nd shot is an issue. 2 shotting tanks was one thing, squads is something else
22 Mar 2020, 15:34 PM
#14
avatar of thedarkarmadillo

Posts: 3663 | Subs: 1



Lol yup

And with spotting scopes should give you plenty of time to react to a t34 trying to ram for il2 setup

Yea the "can't move if rammed" business makes me laugh... The enemy charged at least 70 range into your line with nothing between it and the center piece of your army then called in a 200mu strike and its a balance issue? OK.....
22 Mar 2020, 15:36 PM
#15
avatar of SkysTheLimit

Posts: 2129 | Subs: 1


Yea the "can't move if rammed" business makes me laugh... The enemy charged at least 70 range into your line with nothing between it and the center piece of your army then called in a 200mu strike and its a balance issue? OK.....


Exactly, and they are most likely throwing away 90 fuel at least on top of that. It's worth it for an elefant but it sure ain't free
22 Mar 2020, 15:53 PM
#16
avatar of blvckdream

Posts: 1895

Hilarious how 4 digit players can apparently easily dodge T34 rams while high level players can't.
22 Mar 2020, 15:55 PM
#17
avatar of Stormjäger

Posts: 2037



ISU has IL2 in the same doctrine.


Jäger armour isn’t too shabby either.
22 Mar 2020, 15:57 PM
#18
avatar of EffenNewbie

Posts: 1350



ISU has IL2 in the same doctrine.


Yes, and Jaeger Armor has Elefant, spotting scopes, recon, and Stuka dive bomb.
Breakthrough has Panzerfusiliers plus JT (and a badly OP assault arty)

Is there another Axis faction that somehow doesn't have decent counters? Or does every allied unit need nerfs if you can't YOLO into it and win?
22 Mar 2020, 16:11 PM
#19
avatar of KoRneY

Posts: 168



Yes, and Jaeger Armor has Elefant, spotting scopes, recon, and Stuka dive bomb.
Breakthrough has Panzerfusiliers plus JT (and a badly OP assault arty)

Is there another Axis faction that somehow doesn't have decent counters? Or does every allied unit need nerfs if you can't YOLO into it and win?


Thanks for explaining what Breakthrough contains. We had no idea that the amazing Jagdtiger was in it.
22 Mar 2020, 16:23 PM
#20
avatar of Farlion

Posts: 245

Hilarious how 4 digit players can apparently easily dodge T34 rams while high level players can't.
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