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russian armor

Ass gren buff

14 Feb 2020, 20:10 PM
#21
avatar of ZeroZeroNi

Posts: 1563

jump backJump back to quoted post14 Feb 2020, 18:40 PMVipper

Since that seem to be trend, now days one could apply the same logic to Ass.Gren also instead of the weird 6 man upgrade.

honestly I like their 6 th men upgrade.
It's different. + That Thompson upgrade on cav rifles/ass sections Aint gonna help me charge uoto lmg grens.
Although I am a little bit wary of the ass section offensive vet bonuses though.
14 Feb 2020, 20:18 PM
#22
avatar of ZeroZeroNi

Posts: 1563

assgren sacrifice good scaling for a early game punch, they can basically sprint to cons in green cover and win by a large margin, just dont get caught in 2vs1 fights.

and mg42 + assgrens bodyguards is very hard to deal with in the first minutes, since you basically cant flank it.

So a buff to them is a big no from my side, they have to scale worse in order to balance their early game punch

Can't you then just ignore the mg+ass gren then. 1 less gren to harras your cons. I guess depending on the map that might be impossible.
14 Feb 2020, 20:36 PM
#23
avatar of Katitof

Posts: 17875 | Subs: 8


Not as much as +65.

Sure, would you like to lose ability to close in and 6th man and nade assault to get it?
Or will learning to play be easier?
14 Feb 2020, 20:48 PM
#24
avatar of Support Sapper

Posts: 1220 | Subs: 1


Not as much as +65.


Sure, but those units with 65+ dps dont event have a grenade to begin with. They got standard frag grenade behind a fuel side tech and a version of flame nade behind tech and another 60 muni upgrade.

It's called trade off, you know.
14 Feb 2020, 20:51 PM
#25
avatar of RifleMan

Posts: 52

an unit that dominates early game AND late game? doesn't sound op at all
14 Feb 2020, 21:47 PM
#26
avatar of ZeroZeroNi

Posts: 1563

jump backJump back to quoted post14 Feb 2020, 20:36 PMKatitof

Sure, would you like to lose ability to close in and 6th man and nade assault to get it?
Or will learning to play be easier?
only if replaced by,
2x Stormtrooper mp40
Bundled base
Frangebles
14 Feb 2020, 21:51 PM
#27
avatar of ZeroZeroNi

Posts: 1563



Sure, but those units with 65+ dps dont event have a grenade to begin with. They got standard frag grenade behind a fuel side tech and a version of flame nade behind tech and another 60 muni upgrade.

It's called trade off, you know.

280 mp 0 cp 60 mu Vs 280 mp 0 cp 60mu.
If they fight who wins???
Let's hope it's RNG. But the truth is it's not.
Why not?? No justification for that.

Why we even talking about this?? Who knows. I just wanna make harder to kill at vet 0, 1.
14 Feb 2020, 21:53 PM
#28
avatar of ZeroZeroNi

Posts: 1563

an unit that dominates early game AND late game? doesn't sound op at all

Yes ass section will be pretty OP. Glad someone sees that.
14 Feb 2020, 22:17 PM
#29
avatar of Raxzero

Posts: 55



Why not?? No justification for that.


Okay, let's give Lend Lease a Tiger/Tiger Ace equivalent and add a 4-Thompson squad inside the M5 HT call-in then, shall we? There is a justification for it and it's because Lend Lease have no late-game unlike Ass Gren doctrines.
15 Feb 2020, 00:04 AM
#30
avatar of LoopDloop

Posts: 3053

jump backJump back to quoted post14 Feb 2020, 18:40 PMVipper

Since that seem to be trend, now days one could apply the same logic to Ass.Gren also instead of the weird 6 man upgrade.


My point was that you constantly complain about thompsons any time they’re brought up and yet now you want to give assgrens the most similar axis equivalent of the thompson for some reason. IMO it’d just be a straight nerf to the assgrens too because they’d lose lategame survivability for marginally better midrange DPS, while wasting 60% of their weapons if they do decide to sit midrange since mp40s aren’t that good at midrange and they should be closing anyway. Doesn’t make much sense to me and I honestly like the 6th man in the lategame.
15 Feb 2020, 05:01 AM
#31
avatar of ZeroZeroNi

Posts: 1563

jump backJump back to quoted post14 Feb 2020, 22:17 PMRaxzero


Okay, let's give Lend Lease a Tiger/Tiger Ace equivalent and add a 4-Thompson squad inside the M5 HT call-in then, shall we? There is a justification for it and it's because Lend Lease have no late-game unlike Ass Gren doctrines.


Then rifles, section should loose to grens. cus cost is a function of timing not worth now is it???
15 Feb 2020, 09:31 AM
#32
avatar of Vipper

Posts: 13476 | Subs: 1


My point was that you constantly complain about thompsons any time they’re brought up and yet now you want to give assgrens the most similar axis equivalent of the thompson for some reason. IMO it’d just be a straight nerf to the assgrens too because they’d lose lategame survivability for marginally better midrange DPS, while wasting 60% of their weapons if they do decide to sit midrange since mp40s aren’t that good at midrange and they should be closing anyway. Doesn’t make much sense to me and I honestly like the 6th man in the lategame.

And my point is that if Thompson is the way to go for CQB I see little reason for a different solution on Ass. Gren. Actually my suggestion for CQB units are abilities like "diversion".
15 Feb 2020, 10:58 AM
#33
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

My suggestion for assgrens is absolutely groundbreaking: They’re fine, leave them alone.
15 Feb 2020, 11:17 AM
#34
avatar of Katitof

Posts: 17875 | Subs: 8

My suggestion for assgrens is absolutely groundbreaking: They’re fine, leave them alone.

Axis bois be like:
15 Feb 2020, 11:19 AM
#35
avatar of ZeroZeroNi

Posts: 1563

My suggestion for assgrens is absolutely groundbreaking: They’re fine, leave them alone.

Did you not say that they were trash.
15 Feb 2020, 11:25 AM
#36
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

jump backJump back to quoted post15 Feb 2020, 11:17 AMKatitof

Axis bois be like:


More like

[youtube]https://youtu.be/HmKTXKyf-OY?t=1m35s[/youtube]



Did you not say that they were trash.
15 Feb 2020, 11:26 AM
#37
avatar of Lago

Posts: 3260

Assault Grenadiers are fine.

Assault Sections might be too good against OKW, but if the double Sturmpioneer open worked on Assault Engineers I'm not too worried.
15 Feb 2020, 11:34 AM
#38
avatar of ZeroZeroNi

Posts: 1563




No i'm pretty sure you said they were either trash or niche(can't remember which)
and definitely said they were worst of the assault infantries IYO.
15 Feb 2020, 11:35 AM
#39
avatar of ZeroZeroNi

Posts: 1563

jump backJump back to quoted post15 Feb 2020, 11:26 AMLago
Assault Grenadiers are fine.

Assault Sections might be too good against OKW, but if the double Sturmpioneer open worked on Assault Engineers I'm not too worried.

what about ost??? specifically late game when they +50% elite thompsons that no onle else has??
15 Feb 2020, 11:36 AM
#40
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3


No i'm pretty sure you said they were either trash or niche(can't remember which)
and definitely said they were worst of the assault infantries IYO.


They’re also 0CP with assault grenades and sprint, so it’s definitely a l2p issue on your end.

I definitely said niche, it’s a word I use.
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