OKW Tiger
From a design point of view imo the Tiger has no place in a commander that provides the faction with a superior mainline infatry. Super heavy tanks and superior infantry should simply not be in the same commanders.
You keep repeating that like a holy mantra.
You a Relic developer? Or do you actually work as a game designer?
No?
Then sorry to burst your bubble, but its not "design point of view", its "Vippers point of view" and as much as you try to make them the same, they are not, were not and never will be the same, so use the correct one.
That is especially more important in OKW that with commander can stop their tech in T1, T2 and then fight until they can call the all-around Tiger.
Oh like they already do with Command Panther for YEARS? Its AI may not be the greatest, but it doesn't have to be with how strong voks are, it serves the exact same role regular heavies do in "wait on lights for call-in heavy" strats.
That's absolutely nothing new for OKW.
There is also nothing wrong with elite infantry and heavy armor call-ins, these doctrines may be preferred, but they don't automatically make other doctrines bad in any way. Less appealing, sure, but certainly not bad, especially after we've got couple of doctrinal reworks.