Amazing, now you're defining fun for other people.
No, I'm pointing out what you need to do if you don't want to feel misery in team games if you play them with expectation of a win or even a fair game.
Didnt doubt that; actually this argument goes with every boosting ability. For the fatherland, UkF raid operations stuff. American sprinting ability. None of the them come with a penalty, Weired.
After sprinting, they spront even more.
None of them allows your units to have 100+ DPS either.
You don't really need serious players, just players who are available at same times as you are. 3 average players who somewhat know what to do will give you better results and more fun games then literal lottery or skill and communication.
I am not. There are not enough OKW crybabies around to make the balance team consider buffing OKW.
That's because its a well known fact that OKW doesn't really lack anything anymore.
Even faction critical disadvantages, like lack of mobile forward reinforcement were addressed thanks to latest doctrines.
There are no OKW buffs, because there is nothing to buff as of this day, QOL changes at best, same as soviets.
mmhhh hannibal,puma has same damage as aec, but gives up penetration and 10 range for armor (more than double puma armor) so it does not suffer from MGs damage
+ better accuracy long range and moving acc
Well, puma scales into 160dmg, AEC does not.
Its quite a significant difference.