Profile of CookiezNcreem
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Posts: 3052 | Subs: 15
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Register Time: 19 Dec 2013, 18:31 PM
Residence:
United States
Nationality:
United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Residence:
United StatesNationality:
United StatesTimezone: America/Indiana/Knox
Game Name: CookiezNcreem
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Post History of CookiezNcreem
Thread: Kappatch - A minor rebalance mod2 Nov 2014, 17:55 PM
You could make Captain On Me into a squad ability...like once you unlock the captain all inf and support units gain a "Get to the captain" ability(sort of like that new wehr commander with the supply building or whatever its called),and the captain himself gains a "On Me" toggle which then projects a visible on the UI aura around him about a screen that units within this range can "retreat" to him. In: Lobby |
Thread: State of balance right now ? 29 Oct 2014, 00:19 AM
Wait what...can you explain? ive always thought that soldiers in a squad that pick up a weapon gain that weapons traits like volks or shocks stealing an MG34 become obers basically for example...Does that mean 2 RE models with bars are not as good as two riflemen entities with BARs weapon damage wise? In: COH2 Balance |
Thread: Units fire range.23 Oct 2014, 22:35 PM
You can select "Attack Ground" on most units and then aim on the map to get a good idea of the range. Arty units have a indicator on the minimap and the screen to show you their range. In: COH2 Gameplay |
Thread: USF 1v1 Build Order Issue18 Oct 2014, 02:06 AM
Go for m15 if your opponent has shown you a Medic truck. Leave the game if he techs t2 (Puma) and rush M20 against Wehr. Airborne is nice when going for a straight T3 (Scott) because you can have an ATG without wasting fuel on a captain. Leave the game?? LOL top 5 player saying that. you know somethings wrong and OP then. xD |
Thread: WW3 1945 - lets talk about USF versus SU14 Oct 2014, 19:52 PM
Done this a couple of times with WB custom game testing. USF and Rogue fallshcrimjagers vs Soviets in Berlin.. Epic ![]() In: COH2 Gameplay |
Thread: Best and Worst Voice Acting13 Oct 2014, 02:25 AM
Well put yourself in those USF soldiers' shoes. you'd be screaming and whining all the time too when you're dealing with kubels and all that late game ubensmench BS all the time. I think the voices are spot on for the USF. Kappa In: Lobby |
Thread: USF Cost of Lieutenant vs effectiveness30 Sep 2014, 23:54 PM
Love to use the Sprinting Vet 3 LT/CPT/MAJ as distant capper. Saved my ass in some close VP games. In: COH2 Balance |
Thread: Major artillery30 Sep 2014, 00:17 AM
Its almost like this arty doesnt even fire. i Called it on a 4-5 squad volks blob once; guy didnt even move his units and he lost about 6 men( I think...i wasnt even sure the arty actually came down. im assuming it did because thats what was on the majors killcount.) Its like going to a fourth of july show you spent $140 to see,only for there to be like 3-4 medium sized fireworks,leaving you saying "that was it"? |
Thread: USF .50 HMG could use an improvement29 Sep 2014, 23:56 PM
#RelicLogic In: COH2 Balance |
Thread: USF .50 HMG could use an improvement27 Sep 2014, 17:07 PM
Has anybody ever been able to get all 4 models into green cover without putting them into a building? I think its bugged can never get the thing in cover .50 cal is one of the wierdest handling MGs. Its like a maxim/dshk but dies like an mG42 manned by ostruppen.. also comes sorta late. Only really shines in buildings. In: COH2 Balance |
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Latest replays uploaded by CookiezNcreem
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VS
Looney ★
NorthWeapon ★
CookiezNcreem ★
comm_ash ★
(◣╬◢) wyhnowork
(◣╬◢) John1986
(◣╬◢) A Blue Nosed Gopher
(◣╬◢) Cracknig
#FREEDOMPAINTRAINby: CookiezNcreem map: Steppes19-5,084 -
VS
⍟USF⍟QueenRatchet123
CookiezNcreem ★
comm_ash ★
NorthWeapon ✪
~TAB~72ebel_9
NUFFFYYY
~TAB~ Choccy Starfish
~TAB~ Puppetmaster
USF Allstars vs TABby: CookiezNcreem map: Essen Steelworks3-2,362
86073549255491553968518985126551214492974710746438
Livestreams
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