I wish riflemen had backpacks like Rangers have. And those fancy rear echelon coats.
I also wish paratrooper models randomly spawned without backpacks as well.
I wish tommies had a model with a radio with pyrotechnics upgrade, and a model with a medic guy with the medic upgrade.
and...hmm
I also really like the winter ostruppen model. Wish that outfit was the main grenadier model.
Volks need a backpack too. OH and USF captain/LT squads need a radioman model too.
In general.. Where are the radio men!!! Other than pathfinders. Cmon relic I want muh immersion
Profile of CookiezNcreem
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Posts: 3052 | Subs: 15
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Register Time: 19 Dec 2013, 18:31 PM
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Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Residence:
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Game Name: CookiezNcreem
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Post History of CookiezNcreem
Thread: Which infantry models would you change if you could?14 Jun 2016, 15:05 PM
In: Lobby |
Thread: Mentor/Tutor14 Jun 2016, 08:30 AM
theres gonna be a news post on the front page will all the info youll need ![]() In: New Members |
Thread: Mentor/Tutor14 Jun 2016, 08:08 AM
just a heads up: we're starting our site wide mentoring program in about 2 weeks, and usually there's mentors for every mode, from 1s to 4's. so stay tuned! In: New Members |
Thread: Error rebuilding mod:Filename too long13 Jun 2016, 12:15 PM
I ended up making an entirely new tuning pack with the same Attrib file...saw Eli's reply to late. So Feelsbadman |
Thread: Battlefield 1 (WWI)13 Jun 2016, 00:29 AM
In: Other Games |
Thread: Battlefield 1 (WWI)12 Jun 2016, 23:40 PM
watched 30 min of pcgamer live stream. Wtf is this opinion!! Of course you only watched 30 mins! I could fight you right now. Bayonet charge is Reskin? AT rifles are reskin? bundle nades are reskin!!!! ALL THE NEW GUNS ARE RESKIN????? I'm triggered.... Beyond triggered.. Is the gas a reskin too??? THAT BLIMP DEATH THOUGH.....!!!! In: Other Games |
Thread: Small balnce change about IR halftrack12 Jun 2016, 20:16 PM
ir ht is 60 degree sweep, valentine is 180 degrees. funfact there, funfact there. In: COH2 Balance |
Thread: Rebalancing the Stuka Dive Bomb12 Jun 2016, 16:44 PM
i wouldnt say it needs a rebalance, perse, its actually a balanced ability, it simply catches people offguard if used right. but its just 'broken' since it should work like any other normal explosive weapon and not have some ~broken~ kill crit that zaps anything on feet that so much as touches it in such a huge AOE. I think thats what smith is saying, and the main point of his argument. To those saying, "move" You can move when you hear the land mattress too, doesnt mean its not stupid when it does manage to hit you. Yes its a nonfactor in smaller modes.. but in bigger modes it very well is an issue. And if your sound bugs out, and it doesnt play, which sometimes happens to me with this ability, its also an issue. In all modes. IMO, "killall" crits on any weapon with any sort AOE is dumb to me, but on a weapon with such a massive AOE.... its senseless. dont care if its a divebomb or a V2. It just needs real, literal Aoe values....i think thats what smith is saying as well. The 'killallcrit' should remain but only in a much smaller radius(which is very easily doable in the Aoe section of the tools..) I would also rather it not be able to be dropped in bases, and instead be used against emplacements, howies, and static locations/buildings like its supposed to be, not as a cheesy base wipe weapon(especially in bigger modes ) and maybe have a drop in its cost/cooldown time to compensate. Not sure if the "sturmtiger AOE is insta gib anything" like this as well, dont feel like looking it up. but if it is, then it needs to be adjusted slightly too. wouldnt say those are nerfs, its just making the all game mechanics function consistently.. and Smith your nerf would need adjusting, but its on the right track. In: COH2 Balance |
Thread: The COH2 Ability Guide12 Jun 2016, 11:49 AM
1) No data for counter barrage abilities (for Ostheer and Brits) i alredy said why ![]() SOV For the Mother Land: +25% accuracy to AT guns ![]() I know this sounds odd, but could you do the abilities of the commanders Not One Step Back and Urban assault doctrine?(you know, the ones relic has for themselves). When they get released...otherwise people will get confused, possibly. Regarding OST Blitzkrieg: ![]() In: Guides |
Thread: Do you want COH1 remake?12 Jun 2016, 02:01 AM
we need CoH3: Modern Warfare With the best of both worlds mechanic wise from coh1 and 2, along with new mechanics, like swimming, tank riding and helicopters. And melee Kappa And extra zoom to accommodate microing the helicopters* In: COH2 Gameplay |
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Latest replays uploaded by CookiezNcreem
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(◣╬◢) John1986
(◣╬◢) A Blue Nosed Gopher
(◣╬◢) Cracknig
#FREEDOMPAINTRAINby: CookiezNcreem map: Steppes19-4,846 -
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CookiezNcreem ★
comm_ash ★
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NUFFFYYY
~TAB~ Choccy Starfish
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USF Allstars vs TABby: CookiezNcreem map: Essen Steelworks3-2,290
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