I like new AEC alot despite i dont play anymore.
Same thing with 222 its almost the same as sov t3 units while cheap and require almost no teching. God bless UKF to kill that game for axis too. As its already dead for soviets
so, calliop is OP for you because his hp pool and armor????? it should be fine if we reduce his armor and hp to pee-werfer values???? or we should nerf pee-werfer too?????
of course, if we go this way, do you think we should reduce 140 fuel too??, or it is fine for you????
if it is fine this 140 fu price coz callin, then we should reduce e8 fuel price since now is locked behind tech and you have to build them in t4 but still same fuel price that when callin???
or both ez8 and calliop fuel price are fine once calliop stats are nerfed to pee-werfer levels???
please, explain, noob here ...sure I wrong, and it is not fine, but hey, explain to me those things so I can understand why calliop is so OP, so I don´t repeat such a fail.
Regards,
- Yes, its the only arty that need 4 At shot
- its 140 fuel cause its the best indirect fire on the game: Best durability and firepower for an arty vehicule
- Pzwerfer die to one at gun shot, by your logic it should cost 1/4 of Calliope price ? Remember, going T4 is really costly for ostheer
IMHO this commander is not OP, thus, it souldn´t be changed, but others USF commanders are underperforming, and they should be brought in line with Tactical support commander.
Rifle company has no use nowadays and airbone commander doesn´t offer anything usefull, only airbone squads, but you can get the same with rifles and M19 LMGs (well airbone can shoot that lmg on the move and rifleman can´t but that´s all).
So, OP, What are you expecting??? people using recon company just in order you don´t get bored of facing this support company every game...
Ask for better USF commanders instead of ask for nerfs to the only one usefull commander and you will have more success, well, thats my opinion, that can be wrong, of course...
Regards,
640 HP, good armor, best indirect fire, call-in, its fine ?
This drop is available with Osstruppen, and mp is an income of around 200 even if your pop cap is maxed. 200 mp for 50 fue or munil is an absolutely insanely good trade. 1 mg 42 and an anyitank gun, in s fuel sector that on most maps reside on a friendly side of the map and your lucky to ever steal the crates regardless of mode. Hence Relic attempted to add additional and more practical counters to the axis drop. At least the allied drop is easily countered and your opponent will be in a manpower sink for 30 fuel.
- Thats imply that there is 0 counter play to 1 MG and one pack on a sector, thats totally wrong (Flank, smoke, etc)
- Ally drop dont cost Manpower
Maybe the problem is more on some 3v3 and 4v4 Map design not allowing flank opportunity ?
Sure, SU drop cant be picked up.
On ther other hand how many times did you see picked up axis' crates by enemy? I recall maybe 1 game during last 20 days when I saw it.
And army size is just taken out of the moon. SU drop cripples your ammo, so it's harder to get maines, demoesn nades etc.
Axis' one for MP is a way better because if you play carefuly and don't bleed too much, you will always have MP for it without any side-down for you map presence.
Axis' drop > SU drop any day, any time.
- Sorry your first sentence is useless and offensive
- Ostheer is using MP for fuel, Mathematically you will have a bigger army than them, if map are craps and dont allow flanks, its an other problem, i managed to steal drops a lot
- Sorry, i never float MP with Ostheer
- Axis drop is so op that we never See Luftwaffe doctrine in 1v1 and 2v2 but always lend lease doctrine in 1v1 and 2v2, Muni > Fuel will always be better than MP > Fuel.
Soviet plane can be countered but when dropped, cant be countered ( cause you drop in base ), it doesnt cost MP, so doesnt influency your Army Size.
Ostheer plane cant be countered, but the drop can be countered ( cause you have to drop on ammo sector or fuel sector), it coest MP, so influence your army size.
If you are losing against Ostheer fuel drop spam, it means you lost a 4v3 or 3v2
Why the hell do I have to pay 100 MUNITIONS for a plane that gets shot down 100% of the time if there's 2 OKW bases for a measly 30 fuel
While my german opponent can trade 200 manpower for SIXTY (60!) Fuel? Which I can't shoot down because soviets have NO AA whatsoever.
This has been going on since forever and relic just completely ignores it. Seriously, do they even pay attention to the soviets anymore? Or maybe they don't give a damn since Brits and OKW are their cash cow.
You can steal Ostheer Fuel drop cause they have to drop in a fuel sector, you can't steal SU supply drop if you use it on your base.
What modes are you talking to ? 3v3+ ? you should start to play real modes
Guards should do fine for the most part and if you're suspecting that build you should try to constantly keep their fuel cut off and lay down a lot of mines
I've just started getting back into 1v1 and I always give gg even at the most disheartening losses. However yes i've noticed nearly all games I am told I should get cancer and die recently
Relic should hopefully be implementing a chat ignore feature soon for those that want it. But you should ALWAYS remember that if someone is giving you abuse whilst they are losing, you are even more a winner.
Just be polite, give them a gg back. They are quite clearly already struggling enough in life to have insults thrown in with their losses. Hopefully they may even take the GG and calm down. Being nice is a contagious thing, it only takes GG in some games before that person may consider doing it themselves
True , a mute feature would be usefull ( i remember on your stream, when your opponent was shit talking to you cause barton fanboyism, what an horrible moment)