remove the extra 5 range on heavy tanks (tiger, king tiger, and pershing. IS2 range is actually still at 40).
increase pershing hp to 1040.
buff 57mm penetration by about 30%.
the jackson is fine, the problem is with the increased range on tiger.
USF at gun is already the best AT gun (with vet) |
I know I'm going to catch hate for this but in a little private mod I made I solved the OKW infantry dilemma:
T0:
Spios with the Ober Kar98 and shrek upgrade
Current Kubel
Flaktrack
T1:
Leig
Raktenwerfer
Obers with G41 and 90 muni mg34
T2:
Luchs
Puma
"Assault" volks with Spio mp44s, tactical assault, and snare
T3:
Walking Stuka
Anti-infantry command P4
Panther
JP4
So in your mod Spam Spios cause they have great IA at all range ( obers kark 98 ) then Shrek upgrade for AT, and can Repair, what did you solve actually ?
|
I said HP, not chances.
it's not really RNG when the satchel will only cause damaged engine at 75% hp and destroyed engine at 50% hp.
It's basically how the faust works, except the satchel will also cause a destroyed engine when the target is at 50% hp.
Ah sorry, i forget the HP part, my bad  |
the satchel needs its old anti-building damage back. The ability is kind of useless without the capability to demolish building in one hit.
in addition, the satchel should cause damaged engine at 75%hp and destroyed engine at 50%. It would make the penal useful against the axis heavy.
- Yes
- Destroyed engine RNG is ugly |
Who ever is suggesting mirror matches you fail to understand what the factions were designed around.
Let me give you a small example. Wth is the point of smoke if you're versing another USF?
Exactly the same thing when you are against an okw / ostheer ? block line of sight |
Are molotovs thrown instantly?
Flame nades should have a delay, they allow you to win almost all engagements just because of the 20 initial detonation damage which you can't really dodge.
Do Flame nade cost the double of Molotov nade ? but yes, i am agree they should slow the throw timing  |
Not if the OH player positions his units right.
You need like 3 MG burst bro, and dont even think about it with AEC smoke |
This has got to be a joke... OH does NOT need 222 buff or changes to vehicle-play.
OH already has the right tools to fight early vehicles. Faust and HMG-42 vet 1 ability will absolutely wreck all allied light vehicles except for maybe Stuart. I agree, adjustments must be made to the AEC, but if you play your cards right with OH you WILL get the upper-hand...
EDIT: And i havent even begun to talk about Schrecks or PAK-40... OR TELLER MINES!!!
To lose a T70/AEC/Stuart to a Faust / MG AP rounds combo you have to be kinda afk |
yes and no
p2 comes earlier and with shrek cover it may easily win vs t70 but with good use it may block p2
Volk will be suppressed by maxims you mean right ? ;D |
How is that different from Soviets? Get a ZiS or get raped by OKW Luchs (or to a lesser extent Flak Half-Track)
Luchs doesnt have 50 vision and smoke, luchs will lose to T70 and Su-76 |