I think the Kappa patch fix is a better way to approach it. Make calling a heavy WITHOUT tier 3 or 4 cost more.
On the other hand, in vcoh KT was like a 88 and bunker combined, and super slow. You deployed it to one point on map and slowly applied pressure with it. Redeploying it to other flank was a big oppertation. So if heavies more replicated that somehow, it might be nice. |
Yeah it wouldn't suit the Soviet faction (which I love the design of btw).
If you had this in a doc, it would have no heavy tank, no heavy arty, no elite inf. So in the end would be slightly bland.
Rough example:
Dshka HMG.
Armoured Vehicle Detection.
Rapid Conscription.
Fear Propaganda.
[Pak43 variant].
I think the SU100 would suit them more, make it a late call in, better AT than ISU with no AI, not as good as elefant, again the rest of the doctrine would be gimped. |
Yeah cool down is time between shots or bursts. Rate of fire is just how fast a burst is. |
Its not relevant to howies Vs tanks. But I actually think the Lefh is pretty cool. Throw it on counter barrage and it reacts to indirect fire really quite quickly and surprisingly accurately through the fog of war, all for zero micro!
You just have to set your force up in tye right way to get the most out of it. |
Maybe if they had a higher chance to crew shock tanks. That would help them get hit more often.
The way to use Lefh isnt to think of demolishing their forces, rather build a strong defensive position of bunkers, paks, stugs, maybe a pak43 if you use combined ops. I.e. Bait the opponent into investing in indirect fire, then use your howie to smash the indirect fire.
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I think the current howies can have good uses, but they dont fit in with what people are building in the meta.
Werh don't tend to build a lot of bunkers, trenches and tank traps, where the ML20 would shine.
The lefh 18 is probably best used to protect German defensive positions, and hence why German indirect fire units have counter barrage ability.
Generally most people just keep a more mobile force, so howies not ideal counter.
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Im pretty sure you get more drops for being heavily involved in a game than being idle. And larger games (4x4) seem to drop a lot more. |
Its probably bad RNG that gave you that result.
Maybe atm its best used against stationary targets like weapons teams or crippled vehicles. |
Always gotta bear in mind your giving your enemy a tip of what you might build. So its mostly not worth buffing something which could easily be countered by a change of game plan right at the start.
ATG 4% penetration is OK. And I like mortar accuracy ones if you use a mortar. |
I love KV8, because the meta is luchs 1st, and if you see that, you can quickly rush for kv8 and half ignore the luchs and go for his inf and trucks before he gets his panther out. |