Well I can't say I agree, but at least you're all consistant. I like to be in control of things though and let skill do the talking instead of letting things go down to luck.
Likes control -> is a mod. SeemsGood
Check the video i posted (not the 50min one on MTG which goes further deep). It perfectly explains the situation right here.
Some people prefer CoH leaning towards strategy. Others towards a party/bingo game.
Chaos vs order. Skill vs luck.
Both concepts can coexist, it's just a matter of finding a middle ground. For example: RNG bombs offmap. You can make the first shot go dead center and the rest scatter through half the map. You get a certain outcome and then uncertainty and you bet if it's worthy to stay in the area or not.