
Profile of elchino7
Signature
My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: QOL AT guns- make "prioritize infantry " switch7 Feb 2020, 22:35 PM
IIRC it should be around 5% In: COH2 Gameplay |
Thread: Are they not fixing heavies?7 Feb 2020, 22:29 PM
snip MAYBE the armor (on IS2) + Tiger fix (if it was really bugged) might do the trick, specially with rolling back the CP. The problem is trying to make heavies too viable on teamgames as that was never the case. Same case is making Super heavy TD viable on 1v1 by making them arrive way sooner and improving their performance. You can push heavies back and normalising AoE, but to make them still viable i think they shouldn't struggle as much against VETTED TDs which get hefty pen bonuses making their armor non existent. In: COH2 Balance |
Thread: Are they not fixing heavies?7 Feb 2020, 18:50 PM
The Tiger's main gun might also be bugged in live as it has a greater OHK radius than it should have. If the editor is correct, its AOE distance is 1/1.5/3 rather than 0.25/1.5/3 which might explains its more chances of killing people. ![]() ![]() ![]() In: COH2 Balance |
Thread: Tank Destroyer Poll7 Feb 2020, 18:46 PM
I hope the balance team don't double nerf the heavy tanks with timing and whatever else they have in mind. The problem is that they tried to shoehorn heavies into been viable on teamgames. It's like trying to shoehorn Super heavy TD to be viable on 1v1. In: COH2 Balance |
Thread: Winter balance (1/2020) feedback Soviets7 Feb 2020, 18:43 PM
I saw a red flare, 1 second later my tiger exploded to a plane attack. IIRC, if you don't have visual the moment the opponent uses an offmap, the effect is delayed till you get vision in the area. Giving you a false impression on WHEN the ability was actually casted. In: Lobby |
Thread: QOL AT guns- make "prioritize infantry " switch7 Feb 2020, 18:40 PM
Someone doesn't believe in RNGesus. Roll a NAT20 for that sweet model snipe ![]() In: COH2 Gameplay |
Thread: WINTER PATCH v1.17 Feb 2020, 01:32 AM
Couple of years ago. One of the first units to reinforce cheaper than their unit cost divided their model count and then by 2.
But that would work only when you have 2 factions facing each other. Once you introduce the possibility of facing multiple factions on each side the logic behind a faction benchmark breaks. And this mostly would apply to 1v1 only. You can have OH as a benchmark and balance around the allied factions against it, but have completely different results against OKW. What do you do when you have a faction which is OP against OH but UP against OKW? What you do you do when that faction only works in 1v1 but is horrible on teamgames and viceversa. What about discrepancy on skill level as well? Rather than a FACTION as a benchmark, you want a certain unit archetype to be the benchmark. Giving you the upper limit of how strong a type of unit can be. In: COH2 Balance |
Thread: Tank Destroyer Poll5 Feb 2020, 21:05 PM
Poorly? https://www.coh2.org/news/92866/automatch-stats-factions-teams-and-maps In: COH2 Balance |
Thread: USF weapon racks, feature or trouble?5 Feb 2020, 19:50 PM
If you asked me the same question on release that would had been a definitive no ![]() For others to understand: -RET Volley fire BARS was not fine. -RET Volley fire Zooks was not fine. -RET spam with BAR/1919s was not fine. -Zooks on anything that wasn't a RET was pointless or situational (zook on rifles). Now we have Elite Zooks. Etc. In: COH2 Gameplay |
Thread: Tank Destroyer Poll5 Feb 2020, 19:10 PM
-It was a buff once you understand how damage model works in the game. 240dmg and no penetration was useless because a single deflection meant you had a dead tank. 200dmg with slightly more pen didn't cut it because you need a platform like the PV to make it work, if not you get owned by medium tanks. The FF get's away with it by having Tulips to "scare" or lock down vehicles. -I think you overblow this match up cause SU85 and FF exist already in the game. -Because it would not be a copy paste from the current values. Let me further explain: Normal shell: 50 range, normal accuracy, lower pen, medium RoF for a TD AP shell: 60 range, lower accuracy (increase size on PV and other heavies), higher pen, slower RoF, 200dmg. Right now, due to how good the main gun is, there's little reason to ever use HVAP after it forces a reload and having slower ROF. The problem with this approach is the amount of work require to make it work. Let me ask you some question: -Do you think USF is fine in 1v1? -Do you think the Jackson can be considered OP by any metric (EITHER by the unit in the faction or compared to other similar units)? Note: don't value if the unit needs to remain OP for the whole faction to be relevant. In: COH2 Balance |
803484803482803443803441803439803438803317803104803086803076
Latest replays uploaded by elchino7
Livestreams
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.779115.871-1
- 2.1663332.834+3
- 3.1706599.740-1
- 4.1055491.682+1
- 5.1100597.648+2
- 6.591252.701-2
- 7.253121.676+2
- 8.634316.667-1
- 9.16837.820+4
- 10.1115892.556-1
- 1.26187.750+11
- 2.2304936.711+1
- 3.864506.631+7
- 4.777386.668+2
- 5.21183.718+5
- 6.244100.709+4
- 7.220111.665-1
- 8.248125.665+5
- 9.13446.744+2
- 10.304103.747+5
- 1.1613789.672+2
- 2.430243.639+1
- 3.434221.663+1
- 4.14746.762-2
- 5.20970.749+7
- 6.507221.696+10
- 7.23879.751+3
- 8.648449.591+3
- 9.528338.610-4
- 10.1384516.728+5
- 1.642326.663+5
- 2.945253.789+4
- 3.615259.704+9
- 4.447137.765+3
- 5.35752199.619+3
- 6.803383.677+6
- 7.14854.733+7
- 8.387137.739+1
- 9.13531097.552-1
- 10.15521007.606+5
- 1.33761213.736+12
- 2.385176.686+15
- 3.605198.753+14
- 4.1880321.854+17
- 5.575115.833+3
- 6.1065616.634+4
- 7.1019386.725+28
- 8.878409.682+3
- 9.435179.708+2
- 10.71779.901-1
- 1.33111620.671+1
- 2.1294692.652+8
- 3.354157.693+1
- 4.454274.624+5
- 5.504276.646+4
- 6.26587.753+2
- 7.765394.660+4
- 8.10242.708+3
- 9.227123.649-2
- 10.30742187.584-1
- 1.824386.681+7
- 2.400214.651-1
- 3.465175.727+2
- 4.16674.692+1
- 5.619340.645-1
- 6.161106.603-1
- 7.196118.624+2
- 8.231127.645+1
- 9.7426.740-1
- 10.770335.697-3
- 1.23459.799+3
- 2.419222.654+2
- 3.1535969.613+2
- 4.199133.599-1
- 5.322183.638+2
- 6.348280.554+2
- 7.500368.576+1
- 8.893617.591-4
- 9.224156.589+9
- 10.7640.655+9
- 1.838410.671+1
- 2.1358229.856+19
- 3.784321.710-1
- 4.734212.776+15
- 5.1853775.705+13
- 6.24892.729+2
- 7.918728.558+1
- 8.8022.784-1
- 9.368125.746+1
- 10.320225.587+7
- 1.14241.776+2
- 2.17571227.589+1
- 3.1571674.700-1
- 4.21761401.608+9
- 5.856517.623+1
- 6.478229.676+2
- 7.529258.672-1
- 8.2194723.752+2
- 9.838558.600+1
- 10.745369.669+7
- 1.475171.735+12
- 2.564316.641+20
- 3.662370.641+1
- 4.13943.764+2
- 5.667298.691+3
- 6.373207.643+1
- 7.778263.747+1
- 8.19798.668+2
- 9.28590.760-1
- 10.196115.630+1
- 1.793252.759+6
- 2.355.875+2
- 3.19243.817+17
- 4.694316.687+12
- 5.816327.714+3
- 6.1256401.758+5
- 7.1233729.628+6
- 8.438197.690+9
- 9.1083522.675+12
- 10.997510.662-3
- 1.30688.777+1
- 2.1385499.735+15
- 3.235118.666+3
- 4.888214.806+7
- 5.375108.776+9
- 6.463159.744+17
- 7.905154.855+8
- 8.549100.846+4
- 9.2056690.749+5
- 10.20821125.649+9
- 1.1099460.705+6
- 2.27301469.650+3
- 3.486197.712+1
- 4.349177.663-1
- 5.10926.807+2
- 6.16881.675-1
- 7.1059384.734+10
- 8.248142.636+8
- 9.281111.717-3
- 10.10337.736+2
- 1.341130.724-1
- 2.7415.831+6
- 3.17075.694-2
- 4.17584.676+8
- 5.263145.645+2
- 6.314146.683-1
- 7.355304.539-1
- 8.289213.576-1
- 9.6519.774+1
- 10.980667.595-2
- 1.435271.616-1
- 2.396285.581+1
- 3.18377.704+6
- 4.544367.597-1
- 5.1007705.588+3
- 6.397255.609+1
- 7.1061842.558+2
- 8.479266.643-1
- 9.479339.586-3
- 10.22711509.601+3
- 1.5416.771+1
- 2.451155.744+3
- 3.43965.871+3
- 4.724251.743+3
- 5.316120.725+1
- 6.322170.654+1
- 7.10551.673-3
- 8.675104.866-1
- 9.10929.790+10
- 10.19665.751+9
- 1.21281139.651+8
- 2.19871.736+2
- 3.27579.777-3
- 4.478218.687-3
- 5.444215.674+2
- 6.589359.621+3
- 7.344200.632+3
- 8.11863.652-1
- 9.1006300.770+8
- 10.215111.660+1
- 1.642187.774+5
- 2.1604783.672+12
- 3.839315.727+1
- 4.23264.784+5
- 5.11033.769-2
- 6.519315.622+4
- 7.13660.694-2
- 8.8038.678-2
- 9.37063.855+1
- 10.355186.656+3
- 1.388238.620+2
- 2.451316.588+5
- 3.369242.604-1
- 4.25072178.535+2
- 5.13591332.505+1
- 6.467346.574-4
- 7.488232.678-4
- 8.309.769+2
- 9.249170.594-2
- 10.395359.524+5
Data provided by
Relic Entertainment

Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
15

Download
1446
uploaded by XXxxHeartlessxxXX