I thought the massive imbalances were fun. Using E8 at launch was fun. Ost vs Sov was well balanced. T-34 vs Pz4 with no Panthers back in the day was loads of fun imo.
Easy8 came with USF/WFA, more than 1 year after release (but Rifle commander was fun indeed for that time
)... initial Ost vs Sov was not balanced for a long time (clown cars, sniper, etc.)...
CoH2 started to be solid more than 1.5 years after release.
Im really not trying to be smart here, I genuinely understand and like your mindset of wanting CoH3 to succeed. But I believe the best way is to stay cool and let things develop - as basic game is great and Relic is on it.