Considering how much our imput seems to be valued and used during the Commander Revamp patch, and seeing how there are many complaints about veterancy spread all across the forum, I thought it would be a good idea to create one big summary. The team might be able to use it in future patches.
Complaints can range anywhere from bad vet1 abilities, lackluster combat bonusses, to simply too high requirements.
I will occasionally review the thread and add all reasonable posts/suggestions to the opening post.
I will collect them in the post below this one.
Please reply in detail:
- Current veterancy (only what is relevant)
- Problem (add reason why it's a problem)
P.S.: you can use the following mods to easily figure out the exact veterancy bonusses:
Examples:
Unit: King Tiger (OKW)
Current veterancy: Vet1: Combat Blitz (ability). Vet3: Spearhead (ability)
Problem:
(1) Combat Blitz is rather useless for the King Tiger. Unit performance is lacking. Spearhead is a good ability that greatly improves combat performance, but reaching vet3 is pretty hard.
(2) Veterancy requirements for the King Tiger are too high, especially since it comes on the field very late. It barely ever reaches above vet2.
Proposed solution:
(1) Replace vet1 with Spearhead ability. Move combat blitz to vet3 and increase its duration.
(2) Reduce veterancy requirements, at least for vet1 to vet3.