Let's see if we can get this discussion back on track a bit. Here's what we currently have in mind for the next patch:
We acknowledge that Infantry Sections are overperforming, but that they are also the cornerstone of the UKF, so we'd like more to
alter them rather than straight up nerf them. Still, some other units will probably get a minor buff to compensate for this.
Preliminary changes:
- Lee Enfield damage from 16 to 14 to reduce burst potential (5x16=80 damage = one model's health) and to slightly reduce their DPS versus heavy cover;
- Lee Enfield accuracy increased to have the same total DPS as before;
- Target size from 0.8 to 0.9 to reduce their durability in the open;
- Instead, they now get a Received Accuracy bonus when in cover. This gives them back their 0.8 TA but only when in cover;
- Healing disabled in neutral or enemy territory to keep their momentum more in check.
Additionally, we might look into fixing the reduced range for their grenade when suppressed (which currently doesn't work) and reduce the sight bonus that the pyrotechnics upgrade gives to make blobs less powerful.
From the few tests I did, Tommies still felt strong in cover but more vulnerable when caught in the open by OKW infantry. They also felt less powerful against LMG Grenadiers in the open and when in cover. With these changes I felt like needing to get weapon racks and double Brens to keep the edge over upgraded Axis infantry, which is currently not the case in live. Bolstered and upgraded IS still dominated infantry engagements.