I find them completly OP because they cant be countered and their AOE actually increases over time and is very good at the end of the ability. Recon planes can be countered at least and more importantly don´t provide a constant source of vision. Spec Ops flares allow you to monitor what opponent is doing in key areas for extended periods of time.
I would keep them at the same cost they are at now but make it so their AOE doesnt increase over time anymore.
Vet 3 T70 Recon mode is completly OP. Not sure why community balance team thought this was a good idea. It´s already decent at vet 1 because of the capping and vet 2 for sight but at vet 3 it just becomes free map hacks. So yeah I agree with that.
Agree about the spotting scopes too.
Valentine is a bit more difficult because it needs to be reworked generally. OKW IR HT is ok IMO (unless it bugs out) and just needs a slight cost increase.
Profile of blvckdream
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Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality:
Germany
Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality:
Germany
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Post History of blvckdream
Thread: Recon nerfs needed?20 Aug 2018, 19:28 PM
In: COH2 Gameplay |
Thread: Recon nerfs needed?20 Aug 2018, 18:58 PM
You forgot OKW Spec ops flares In: COH2 Gameplay |
Thread: Sturmtigercobra lost so much sqauds that he gived up vs me..19 Aug 2018, 07:06 AM
In: Replays |
Thread: Units Auto-Seek Cover18 Aug 2018, 20:36 PM
Happens to me all the time. I order them to cap and they seek cover which is right outside circle and dont cap. What also happens to me is that if a unit is in cover and I order them a few feet away and they just refuse to move because they autostay in cover. In: COH2 Bugs |
Thread: OKW COMMANDER REVAMP DISCUSSION17 Aug 2018, 17:35 PM
Basically Jäger Light Infantry but less overpriced or at least easier to access. - Booby Trap territories - Trip wire flares that give good sight on a bigger area for 20 muni (but not killing models like the soviet one) - Sprint - Coordinated fire ability of Ost arty officer - same cloak as snipers have now - 2 or 3 men squads - DPS would be limited to one member of the squad sniping models below 75% and others giving a bit of long distance support with Kar98s, basically much like current J-Light - fast decap speed I have no idea how that might work out in game but it could be interesting. Maybe just rework Jäger Light Infantry a bit to make them more worthwhile OR rework the doctrine so it becomes somewhat decent because right now it´s really bad. In: Lobby |
Thread: OKW COMMANDER REVAMP DISCUSSION17 Aug 2018, 17:11 PM
Lets remove all snipers. Snipers are bad. More like rework all snipers so they have a different role. Like recon, arty/mortar coordination, combat support (maybe like Jäger Light infantry) etc. That could be a itneresting unit to use. Which would be a huge step up from the annoyance snipers are right now. In: Lobby |
Thread: OKW COMMANDER REVAMP DISCUSSION17 Aug 2018, 15:10 PM
HI guys, Veteran crew LEFH + doctrinal OKW sniper? Not a good idea. In: Lobby |
Thread: A Date Which Will Live in Infamy17 Aug 2018, 10:44 AM
I feel very emotional about this game. I wonder why?? In: Replays |
Thread: Vodka Company need help..urgendly!!16 Aug 2018, 21:53 PM
Another replay of Ullumulu pride posting his loss and claiming it was only because of teammate?? lol In: Replays |
Thread: Penal Battalions Balanced patch from Relic *Sarcasm16 Aug 2018, 18:44 PM
Penals are the most cost/efficient unit in the game. They are cheap, good dps, very good health, 6men squad, good scalability, can be upgraded with satchel and ptrs (the only antitank weapon that can deal damage to infantry aswell). Almost everything you said is wrong lol... - Penal PTRS does next to no damage vs infantry - They cost 300MP and require T1 - health is same as every other infantry model (80HP) but 1.0 rec accuracy (bad compared to other infantry) - Scale meh because no weapon upgrade and if upragded with PTRS because they cant deal with either LMG Grens, Obers, vet 5 volks etc etc - DPS is good, so is being 6 men squad. But Penals are still far from being terminators after all the nerfs they got. In: COH2 Balance |
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