Edit: It's not as bad as I initially thought. The T70 comparison isn't fair.
Profile of blvckdream
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Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality:
Germany
Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality:
Germany
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Post History of blvckdream
Thread: State of the Kingtiger13 Sep 2019, 08:09 AM
Care to elaborate why the new Kingtiger is worse than the old one when the old version was deemed underperforming already? Edit: It's not as bad as I initially thought. The T70 comparison isn't fair. In: COH2 Balance |
Thread: Fallschirmjäger is very OP!13 Sep 2019, 08:05 AM
After testing Falls in actual games now I have to say they are not even close to OP. In late game they are very strong against infantry but still very vulnerable to random wipes from arty and vehicles. At 2 CP without the extra FGs and vet they are underwhelming compared to Allied call-in infantry that arrives at the same time. In: COH2 Balance |
Thread: Fallschirmjäger is very OP!12 Sep 2019, 17:39 PM
Just because they have a Faust doesn't mean they aren't vulnerable to vehicles and artillery. The chance to randomly OHK a 4 man squad is higher than OHK a 5 or 6 man squad. In: COH2 Balance |
Thread: Fallschirmjäger is very OP!12 Sep 2019, 17:28 PM
I find that hard to believe because in my tests the Falls won with 50% HP remaining several times. The only time it was even or Paras had a slight advantage was from vet 0-2. Maybe you forgot the 3rd and 4th FG? In: COH2 Balance |
Thread: Fallschirmjäger is very OP!12 Sep 2019, 14:15 PM
I justed tested Fallschirmjäger in cheat mode and they are indeed a bit too strong. They even seem to comfortably beat double LMG paratroopers on max range if they have 4 FGs and both units are at vet 3. Falls are not that good at 2 CP though, Allied call-ins stomp them at equal vet. Even Penals stand up well to them. I am not sure why they had to be rebalanced like that because even before the buffs they scaled incredibly well due to their insane veterancy. Now they have the insane veterancy + the buffed FG42s and it certainly seems to be a bit too much. What they needed more than better scaling was a bit more survivability and 2 CP call-in requirement (instead of 3). Locking the 3rd and 4th FG42 behind T4 is a very stupid idea IMO because it makes balancing the unit very difficult. Either becoming too bad in the early game or too good in the late game. Why not just restore the old Fallschirmjägers but give them a slight RA boost at earlier vets + the dps boost when ambusing. That would have been good enough. There really was no need for all these complicated changes. They resulted in a big mess IMO. In: COH2 Balance |
Thread: Fallschirmjäger is very OP!12 Sep 2019, 09:15 AM
I think Katitof is just trolling at this point. No way is he stupid enough to think 1v3 engagements are somehow meaningful regarding balance. All I see in the clip of the OP is a worse player getting outplayed by someone better than him. Resulting in massive army size differences. Is it really surprising you can walk all over your opponent when you have 7 combat units (I guess he had 3 falls + 3 volks +1 SP) fighting against 3 (Captain, 1x Rangers, 1x Riflemen)? In: COH2 Balance |
Thread: Fallschirmjäger is very OP!12 Sep 2019, 09:02 AM
So you are complaining about a player that preserves his infantry winning against a guy that never has more than 3 combat units alive during the entire game? Guess what happens to an Axis player if he loses unit after unit and enemy builds up 3 elite infantry units and a moves them. In: COH2 Balance |
Thread: Fallschirmjäger is very OP!12 Sep 2019, 08:56 AM
Time stamp? All I can see is him having no units and raging Axis OP. I am playing this game unlike you, just not on my main account. Fortune is way better than this guy and outplayed him from minute 1 till the end of the game. I have no idea how this proves anything. He would have rekt him with Volks, Obers, Füssiliers, JLI, it wouldn't have mattered. In: COH2 Balance |
Thread: Fallschirmjäger is very OP!12 Sep 2019, 08:15 AM
Falls too OP but Shocks, Rangers and Paratroopers are OK. Makes sense. And btw in that video you lost to players with better rank and players that didn't even use Falls. So not sure what your point is? In: COH2 Balance |
Thread: Jagdtiger not reliable anymore?12 Sep 2019, 06:30 AM
Your point is what exactly? How is it my fault the JT range was bugged? And how does the JT being bugged mean I didn't test it. And again I said 100 times that I find the new JT boring and that it might become more frequently used unlike the old JT which was virtually extinct. Boring isn't the same as under powered. In: COH2 Balance |
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