I think you take it too literally.
The people rating it negatively just don't think too much. They load the game, with high expectations - something ain't right, and instead of breaking it down with the essay they just lob a sentence or two.
Relic needs to learn communication managing expectations, responding to feedback/rants, and setting roadmaps. Come Relic, explain the content release plans for the next year, the monetization, and what is the path to updating the icons.
You have a much cooler head and lower expectations. The game would have its anus opened wide if it launched with just two factions. It is already barebones with two 4vs4 maps and poor balance/variety.
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