Garrisoning
* Load time for buildings increased to 1 (per model)
* Max load time increased to 3.25 (entire squad)
* Unload time for buildings increased to 0.5 (per model)
This will make maps with buildings on cutoffs much more punishable, now that you no longer teleport inside and outside of the building.
Now if demo's were fixed it would solve even more problems. All units should be able to detect them and BAM you're good to go, but only detectable after being in the radius for an amount of time? Or maybe how the PE vcoh Scorched Earth ability worked? You would get an audio queue and a short delay before the demo went off? So the player activating the demo would hit the button and it would delay by 1.25 seconds or more depending (this would coincide with after a short delay they are revealed, like camo'd units), giving a player that was paying attention time to react. Making demos not complete braindead bullshit.
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Broadcast: https://www.twitch.tv/theheretric
Residence: United States
Nationality: United States
Broadcast: https://www.twitch.tv/theheretric
Residence: United States
Nationality: United States
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