
Just wondering if people really even play USF? USF rekts Ostheer early game and it even gets worse with light vehicle play. And now because USF players can't troll 24/7 with their "Self-repairing vehicles" they want the only real counter to be countered instantly when a player goes for it...
And does people even know you don't need captain to have bazookas, just tech them out, use the early power of infantry to have that ammo...
I don't play this game that much as some proplayers here and mainly play ostheer only (like challenge). Have played allies, because my friends want the easier path. USF have always been really strong and the early advantage for map control just make it so much harder for axis.
ps. The early manpower goes to the building, that you have to "BUILD" for you to even get infantry...
I feel this is more about "fix these things cause they aint up to snuff" than counter ze Krupp menace!
LT tier is rather meh compared to the cap, hell even the free unit is worse. LT is meh for the same reason soviet t1 is meh or skipping t2 as ost is inadvisable- AT is a must and if you are skipping the at tier it needs to be worth while, options are what people want.
But the facts are the 222 buff could be HUGE especially vs a tier that doesnt deal damage in set increments (like at guns) and the health increase will actually affect time to kill, they are quite cheap for the potential they will have and that will make captain mandatory vs ost in the same way it is vs okws guaranteed Luchs.
Tldr: 222 buff increases options for ost but has the potential to reduce the options for USF, tho only time will tell