Soooo a player played you, building ~500 fuel and like 2000mp in rocket arry that can be killed in 1 tank shot or like 10 seconds of small arms? And you were unable to exploit that? Did they also have like 18 AT guns and mines to blot out the sun? I can ONLY Also assume that they managed all this by like 6 min in using korean hax and you are completely talking out your ass or possibly the worst player in the history of the game because the only conceivable way someone would do that is because the game was so boring they decided to troll the ever loving shit out of a horrible player and they wanted to do SOMETHING while the VPs ticked down... |
Katy op? Its a dice roll for kills and its main role is are denial. The werfer is a better "killer" but has to get close for it (katy can also kill up close however)
And the matress and calliope are both getting nerfed so whats this bitching about? |
This thread is a joke...right? "Muh single unit cant solo the most expensive unit to acquire in the entire game with 100% reliability" is the basis for a nerf?
Pray tell what does the OST do vs a faster but equally armoured IS-2 without an advantage of 20 range and a built in snare?
Use your tulips, use your PIATS, flank with a cromwell or comet.
OR play better. For them to have pooled that much fuel without feeling the need to field other armour means you were too passive. |
Brace itself isnt too hard to defeat, being able to combine it with stand fast is just a joke however. |
I think the problem woth brace is it offers a HUGE buff to defense with no real downside. Unless the enemy vastly outplays you you will survive without loses, but will likley inflict bleed when they attack.
I think brace should inflict a manpower penalty (like soviet self repair) so its not a no brainer, so emplacments "bleed" if the enemy forces it on them. Counterplay with give and take. |
I miss the old no fuse satchels that would nuke half the squad when you threw them. Good times with the strafbat |
I think the OP wanting callin E8s back pretty much says everything we need to know about their idea of "balance" but to summarise "WAAAAAAAAAAAAH usf isnt coh 1 usa" |
Bro, you must be doing something very very wrong if you're struggling against infantry.
Played both factions, and even I see the Panther needs nerf, or a proper balance.
for USF, It takes 3 M10s, and 2 AT guns to even Pen a panther, Even against side armor.
If you're struggling with infantry you're not supporting your tanks properly, you should never let a tank go into a scenario alone.
As far as armor goes, From the most recent stats I could find (please, post a link for stats, cause im struggling to find the most up to date ones), The Panther armor is 10 LESS than a TIGER tank. And does EVERYTHING a tiger does and more.
I've seen so many squads, including elite inf, like rangers get one shot by a moving Panther.
So, The panther does not need to be cheaper, it is really good against infatry, especially with the MG mount, and is easily vetted and can out trade so many allied tanks, which isnt actually that Historically accurate. even the Sherman to Tiger ratio was about 4 Shermans to one Tiger, which was what the tank was built for.
I may sound salty, but you'd get pretty annoyed if 2 AT guns and 3 TDs were bouncing shots left right and center, off a tank.
Now lets talk about AT Grenades.
USF AT nades, at most will give engine crit at a ratio of about 40/60. Soviet nades, about at most, 60/40. Fausts, 95% of the time. But that is what they were made for, so that is completely to be expected.
Point in the matter, Panthers need a REAL balance, in line with being historically accurate. It is a myth it took 5 Shermans to one Panther.
As Coh2 Is based towards the end of the war, Tanks like the M4A3E8 Traded pretty evenly with Panther tanks. it was never a 5:1 ratio, Even the Tiger Tanks were about at most, 6:1 ratio.
To conclude, The Panther doesnt need a cost rescale, It needs a proper balance. Not a "drop the tank and win the game" balance. seems like im exaggerating, and you're probably thinking Just get AT.
Allies do, Allies have, every single shot pretty much bounces.
What do you do when the one thing AT is made for fails?
And the award for talking out of your ass using made up bullshit goes tooooo......YOU!
But seriously looking at your mess of a comment i can conclude with almost certainty that you have no idea any statistics behind any of your claims. 5 forms of AT to pen? Its a dice roll...every...time... Much like a panthers chance to hit.
And a panther frequently wiping squads with the maingun? Yea ok there pal.... |
"here, you have 1 thing that can fight axis tanks effectively"
Well sherman AP has the best pen of all standard mediums. Perhaps further refinement could help (losing more than .5 aoe over other standards) |
No I am talking about the off map mortar cover ability. It can do all the things I described.
Oh another one then. The one im on about is a targeted ability, you can use it on crew weapons or pak/lefh and kill the crew+ usually kill the gun itself too |