i think IS are a hard duck BCAUSE of racks and bolster, not the cover mechanic. when you make it work for a 4 man squad, suddenly making that squad 25% better outright and then applying the buff tips them over the egde, tone it down becuase of 5 men and now its not great for 4 men. the bolster was...and awful idea from a balance stand point. the racks COULD work i suppose but they too complicate things.
my suggestion would be:
make bolster an upgrade path like flares and med kit
any upgrade takes 1 weapon slot and removes the cover mechanic
then you can have 4 man squads that are monsters, but fairly static and squishy
you can have 5 man tommies who are more mobile and tanky but less concentrated fire capable
you have medics (for whom the damn aoe should be looked at... it justifies blobbing imo, maybe a quick targeted heal? passive for the squad?)
and flares who can thunder down the base howis and scout. maybe look at giving them a light gammon or maybe the old commando smoke as well to make them more support?
then you also have doctrinal thompsons who bring their own thing to the table
edit: ass tommies should probably turn into proper call in infantry with their own tailored vet instead of being an upgrade path
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cblanco ★
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