Bump.
Soviets:
Maxim moved to T1.
Sniper Team moved to T2.
Conscript molotovs and AT grenades merged into a 125mp 40 fuel upgrade.
Demolition Charges and Satchel Charges locked behind a 125mp 30 fuel upgrade from HQ.
Real sweet and simple.
I am juggling whether or not to merge the changes I made with my other test mod where I swapped Guards and Penal Battalions in addition. (Penals became doctrinal. PTRS stayed doctrinal. Guards needed the conscript grenade upgrades to throw their grenades. Scaled Guards down slightly.)
70 fuel for grenades/charges?