Speaking of pyro, I don't think they deserve a smoke drop like what Heavy Cav has doctrinally. They should just have access to a regular smoke nade for 15munis.
I am not sure they probably wanted to make it base guns and it was not possible?
To repeat what has already been said, seing as you love pointless repetition so much:
Snipers have 45 sight range
Pyro Sections have 42 sight range
Other recon squads like JLI or Pathfinders have 50 sight range.
Snipers with veterancy permanently have 54 sight range
Pyro Sections with veterancy have 52 sight range and only in cover
-Added 1 additional second to delay before the plane arrives.
Seem to be in a good direction.
Since these change are made parallel with Ostheer fragmentation bombing maybe bring more inline CP and cost. 7 vs 10 and 110 vs 180.
In addition since you are looking at instant deletion abilities why not have a look at IR Pathinders artillery barrage. The ability is way too strong/expensive for it timing and undodgeable by Paks.
Why not simply replace it with a cheap mortar barrage with a cost around 60.
A rather neutral change.
I would rather see the following changes:
Airdropped Combat group concept scraped and replaced by simply call-in not aidroped support paras that are beat cheaper that normal Paras representing the defenders of Baston. Maybe at CP2.
IR Pathfinder scraped replaced either by an upgrade to riflemen that provides bonus sight, call-in mortar barrage HE/Smoke and take up a weapon slot or a "new riflemen" type as previously described.