I think a number of the changes are awesome but some are simply uncalled for.
I understand your concerns about changes making OST Doctrinal smoke worse than other factions' smoke. However:
- Soviets don't have any similar ability
- Similar smoke abilities will be nerfed to OST Smoke level once we know where OST Smoke should be (otherwise it's a pain keeping everything updated with each other)
Here, we're trying to establish what the baseline should be. Once we have the baseline we will adjust the other factions around it.
Do note that the majority of OST tanks received either minor or major buffs. You don't need an OP ability on top of that.
We could make OST smoke a targeted ability (to be used offensively). However that would require time to implement.
For the PWerfer we'll have to see. My gut feeling is that people won't bother with it in 1v1s unless it can wipe. Even though the Katyusha is balanced for Soviets, OST would never have a use for a Katyusha.
My gut feeling is that getting rid of insta-suppression will allow a squad to dodge to the side of a barrage, if the player reacts fast enough. Current barrage means you lose control over the squad altogether.
At the same time, suppression isn't that useful in 1v1's either. You just wasted a long barrage just to potentially scare a squad back to base? I wouldn't build a PWerfer for that.
If the barrage remains problematic, sure, we can add a tiny delay between groups of rockets. e.g., making the PWerfer unload in 2 volleys separated by 0.5 secs each
I could be wrong, however. That's why we're testing that idea.