I don´t know if you encountered this bug or no, but I get disconected almost every match and it cannot be problem because my net is 100% fine and I have like 40 ping ALWAYS when I play league for example.
LELIC
No, must be your connection I think |
Katitof talking shit as ususal and enjoying %100 moderation immunity.
Do they look even remotely similar? The current version has a dominant blue tint and is generally too bright, the one showed on the photo is almost black.
Lol Panzergrau skin is in this game since months.... but yeah, how do you want to play the game if you #SHITPOST 24/7 on coh2.org? |
"We want to make player´s decisions valuable"
"We wanted to make the difference between attack and defence"
This is exactly whats missing with the current UKF |
https://www.youtube.com/watch?v=Smsv9N5qOnw
Guys look at this, especially 1:00-1:30.... Quinn Duffy is explaining the Hammer/Anvil strat shortly, but if as it was a big part of UKF (which is not )Also, he is giving an allusion like Anvil was meant for defensive/camping gameplay and Hammer for agressive pushs.. which is not correct cuz both queues allow both camping or agressive gameplay... target failed |
And avoid things like: "Ok, I actually managed to build my sim city, now I can spam comets and stomp everything"
This leads to another thing... I know this idea is risky and a bit light headed, but what if all emplacements would be blocked for Hammer queue then? |
My main idea is that your early game choice for either anvil or hammer is bound to your late game-play |
If you keep current T1 unlock costs, comet and churchill arrive too quickly, creating situations of old OKW, where we had 12 min T34 vs 14 min panther, except now it would be P4 vs comet.
If you keep current anvil/hammer costs, there is NO point to ever get the upgrade, because it would leave you extremely far behind the tech to the point where early med tank would obliterate you and neither, bofors or aec would be even considered an optimal choice, removing both from the game and destroying brits teching as a whole.
Basically, whatever you do-it does not work as it either makes brits extremely OP or extremely UP.
But wouldn´t the problem be solved if you just add "unlock comet/churchill" upgrade for t2? and based on if you have chosen anvil or hammer, it would be either unlock comet or unlock churchill" for maybe ~150 MP, 50 fuel |
And you still haven't addressed the tech cost and timing problem you've created, unless the anvil/hammer at T1 will be 150/15, which then in turn create a timing problem of comet and churchill.
As I've said, you're creating a plethora of problems without solving anything.
With timing problem you mean those units would be produced too early or what?? and what do you mean with medium vehicles come too late? These changes would´nt delay anything |
For the current cost of bofors or aec unlock I assume?
Because any other way would completely destroy teching timing, making meds arrive way too late and therefore brits being stomped by medium armor or completely remove these two early game units from early game for no benefit.
The shitposter #1 with post marked as #2 can't tell the difference between comet and tiger, so he should be simply ignored, unless he also wants to limit panthers the same way.
Basically, you're not fixing anything, but creating a crapload of problems instead.
You can imagine it like this: the bofors upgrade is being replaced with the anvil upgrade in the t1 building, and the same for the aec/Hammer.... but you still have acces to Bofors/ AEC then |
The issue you are trying to address here is the Comet being way too cheap. That is not the way to do it.
It should have its cost increased and be limited to one on the field.
Yah okay, but wouldn´t that nerf the comet a bit also? |