

Thread: Input lag for (german + EU) Players23 Sep 2019, 19:06 PM
lag is back ![]() In: COH2 Gameplay |
Thread: 50 cal - Why is it so good? 22 Sep 2019, 23:23 PM
That still doesnt explain why USF gets the best MG in COH2 please tell me why its the best MG. It's the most vulnerable weapon team in the game as it's the only one with 4men and death-loop. 1 mistake, 1 slow reaction or an unlucky deathloop = 50cal is dead af. Suppression feels weird at times (sometimes instantly suppresses, sometimes it cant suppress a squad standing in the open even after 2 bursts), it has expensive teching cost and locks you out of early AT gun or pak howie. Also smaller cone of fire than most other MGs and (on paper) similar or worse suppression than DshK, MG42 and MG34. How about I play 1 round of G43 fusilier blob vs your USF and you're not allowed to use 50cals. After the match you explain to us why you lost In: COH2 Balance |
Thread: Random faction choice for matchmaking22 Sep 2019, 23:09 PM
You know that there is only 1 Relic employee still working on CoH2, right? And I don't know if he is a coder. In: Lobby |
Thread: Random faction choice for matchmaking22 Sep 2019, 23:02 PM
Im pretty sure a Relic Coder would be required to implement this, so the community can't do it In: Lobby |
Thread: STG Obersoldaten22 Sep 2019, 19:13 PM
ah yeah you're right I think thats what he means. I was thinking of 4 normal STGs In: COH2 Balance |
Thread: STG Obersoldaten22 Sep 2019, 18:50 PM
They look awkward with 2 STGs and 2 Kar98ks. Pls give them 2 more STGs (maybe normal, not scoped) to help them compete against Rangers and Shock Troops at medium-close range. so you're asking for overpriced panzergrenadiers? In: COH2 Balance |
Thread: ukf sniper is bugged?19 Sep 2019, 18:48 PM
![]() In: Replays |
Thread: ukf sniper is bugged?19 Sep 2019, 13:33 PM
Like this? https://www.twitch.tv/tumee94/clip/SoftHomelyWatermelonTinyFace In: Replays |
Thread: Sync error issue.16 Sep 2019, 22:25 PM
I have recently been informed that sync errors happen due to map hack attempts. I m not sure if this is true and I m uploading the replay of my last game that got sync error just in case. Please check. Thanks a lot. I see 2 seconds match length. Did someone drop or crash during the loading screen? Because that can sometimes cause a sync error In: Replays |
Thread: Mobile Defense Doctrine16 Sep 2019, 22:23 PM
Both Puma and CP4 where nerfed to oblivion because of this commander. as Tobis already mentioned, the real issue of the old doctrine was being able to skip t3 and t4 just by getting some pumas to shutdown the light vehicles, followed by a very fast command p4 to finish the game. This isnt possible anymore with CP4 requiring t3. If people would just spam pumas again they have 0 tanks and extremely delayed tech In: COH2 Balance |
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