Profile of aerafield
General Information
Steam: 76561198062101687
Residence:
Germany
Nationality:
Germany
Timezone: Europe/Berlin
Game Name: [NS] aerafield
Steam: 76561198062101687
Residence:
GermanyNationality:
GermanyTimezone: Europe/Berlin
Game Name: [NS] aerafield
Signature
Post History of aerafield
Thread: Raketens are too good24 Feb 2020, 20:03 PM
you should be allowed to suppress raketens again In: COH2 Balance |
Thread: Regarding 1.2 and KT/IS224 Feb 2020, 19:49 PM
The thought process is: heavy tanks are OP as fuck because they constantly kill 2-3 models per shot while also having very good AT capabilities. That's why they need to be nerfed. I would still take a Tiger over a Pershing anyday because Tiger armor can actually bounce shots. It's the reason why Pershing is dogshit in teamgames nowadays. Majority of anti tank weapons penetrate the pershing extremely reliably so now you just end up repairing that thing with shitty rear echelons for way too long. And yes Pershing anti inf is better now as tradeoff, but Im sure in your tests you also noticed that the Tiger anti inf performance is still very good, it just seems no longer broken af. In: COH2 Gameplay |
Thread: P4 or Panther?21 Feb 2020, 17:26 PM
OKW P4 is an excellent anti inf tank but it also has enough pen and armor to engage other medium tanks if microed correctly. A Panther is horrible vs infantry but it has very high penetration and good durability so you should use it vs heavy tanks or as anti tank unit + damage sponge for other units like JP4. A Panther with JP4 backup is pretty hard to deal with In: OKW Strategies |
Thread: 4v4 King of the Noobs Tourney20 Feb 2020, 13:40 PM
Well nope, since entry is denied to anyone who played more than 2000 hours ![]() In: COH2 Shoutcasts |
Thread: Ranges of long range AT units20 Feb 2020, 13:39 PM
I think the only wrong range of a longrange AT unit on this page is the one from Jagdtiger. It's the same as Elefant now, 70 instead of 80 In: COH2 Gameplay |
Thread: Stupa (Brummbar poll) 18 Feb 2020, 23:25 PM
if the projectile speed gets increased, then how are you supposed to dodge the shots if it gets fired in the faster cone angle? A brumm always forces a retreat immediately if it hits. I would just revert the range but leave the armor so high that it can bounce AT guns and mediums reliably but so low that it gets evaporated vs tank destroyers, cuz thats how it should be In: COH2 Balance |
Thread: Feedback for winter preview17 Feb 2020, 19:52 PM
They hesitate to nerf the pakhowie cuz its an underpowered unit in 1v1 I am afraid Also: https://www.coh2.org/topic/103761/usf-indirect-fire-stalemate/post/803247 In: COH2 Balance |
Thread: Feedback for winter preview17 Feb 2020, 14:11 PM
I think the faction itself is fine but Grand Offensive doctrine will still be a big problem in the axis meta. The combination of a Tiger that has big sight range and the ability to call down artillery as well as a fast smoke drop plane is too cheesy. Either remove the panzer commander upgrade for the Tiger or replace the smoke reconnaissance plane with just the reconnaissance plane from Close Air Support doctrine or another ability imo.
+1 The mortar HT phosphorus is useless trash now and the pakhowie is OP in teamgames. Every USF teamgame is just 1-2 pakhowies atm and its very boring In: COH2 Balance |
Thread: Some Commander Ability buff design16 Feb 2020, 23:00 PM
What is up with that recent avalanche of steam quality threads? I think some people posted the link to coh2.org on steam forums (I did it as well 1-2 times ), now they're all coming over slowly but surely ![]() And tbf not all of the points above are terrible In: COH2 Gameplay |
Thread: Have mines give munitions when swept16 Feb 2020, 15:02 PM
Not having your squad/vehicle exploded isn't good enough now? yes but u have to spend a lot of time to clear them compared to just blowing it up. Especially S-mine fields take AGES to remove for 1 pio squad In: COH2 Gameplay |
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Latest replays uploaded by aerafield
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VS
╬OKH╬ KK'n'D
╬OKH╬ WalkAlong
╬OKH╬ Sanya V.Litvyak
NigsTongueMyAnus4$
Monkey_on_the_car
[NS] aerafield
OKH vs randoms :Dby: aerafield map: Unknown4-1,467 -
VS
[NS] aerafield
[NS] Seoul
PaPaSmurf
Bear Grylls
╬OKH╬ KK'n'D
╬OKH╬ Mari0o
╬OKH╬ WalkAlong
╬OKH╬ Sanya V.Litvyak
VS. OKH Clanby: aerafield map: Lorch Assault1-1,340
53425534245342353041527585261752343517055152351283
Livestreams
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), now they're all coming over slowly but surely 