try it on rails&metal, not only city 17
I see what you did there. Perhaps you should try a 4v4 on LaGleize or LienneForest against Brits or a 3v3 on Ettelbrück.
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Thread: Bofors and Mortar Pit12 Jun 2016, 12:29 PM
I see what you did there. Perhaps you should try a 4v4 on LaGleize or LienneForest against Brits or a 3v3 on Ettelbrück. In: Lobby |
Thread: Rebalancing the Stuka Dive Bomb12 Jun 2016, 12:20 PM
stuka dive op? LOL. Playercard? Funny this is coming from someone whose games are 70% Ostheer... yes pls.. nerf ostheer more. cannot kill them quickly enough. Yes, because this absolutely not primarily a teamgame problem in which Ostheer has not some of the best win ratings. *sarcasm off* In: COH2 Balance |
Thread: Bofors and Mortar Pit12 Jun 2016, 10:09 AM
It may not be pleasent to fight against Bofors and Mortar Pit, but there´s nothing wrong with those units themselves. In: Lobby |
Thread: Vet 5 OKW Panzer IV9 Jun 2016, 18:45 PM
Yes, its easy to obtain if you play safe with it. It becomes an infantry wiping machine. In: Lobby |
Thread: KV2 and ISU1529 Jun 2016, 18:24 PM
I like to use it.Its mode is not that bad and the KV-2 is definitely a lot more mobile.On some 1vs1 maps isu can be a pain to use imo. I´ve the opposite opinion. The KV-2 is a useless (slow, inaccurate) cannon magnet when moving around and only useful when positioned behind a building. In: COH2 Balance |
Thread: I don't get why Brits are still receiving buffs7 Jun 2016, 15:32 PM
In: COH2 Balance |
Thread: I don't get why Brits are still receiving buffs7 Jun 2016, 12:08 PM
Everybody knows that the Panther fulfills an unneeded role. Panthers feast on churchills hp for vet gain. Comets lose against Panthers. ISU-152 and Su-85 get flanked by Panthers. Jacksons go down in 3 shots from Panthers (and can often be chased by them). T-34-85 and Easy8 get countered by it. Thanks to its high armor and hp pool it can often penetrate deep into enemy lines and deliver a finishing blow before driving out again. In: COH2 Balance |
Thread: Tank shots on the Move6 Jun 2016, 20:49 PM
Said the 4vs4 player. Said the ... uh what rank are you? I can't see, though your subsequent explaination lets me speculate. In: COH2 Gameplay |
Thread: Tank shots on the Move6 Jun 2016, 20:38 PM
USF deserves to have high accuracy on the move since they are a very mobile designed faction and have weakly armored tanks but brits??! no they dont need it nor deserve it. No AT grenades, no mobile artillery, rocket artillery is doctrinal, no offensive stock infantry, generally worst anti-blob means among all factions, no heavy tanks that can fight back, AI of their tanks is actually the worst compared to all other factions... Please remind me, why does the OKW deserve a non-doctrinal heavy tank? In: COH2 Gameplay |
Thread: Ostheer feels really really weak (POLL)6 Jun 2016, 19:25 PM
You do understand this was never stated anywhere and many balance patches also adressed issues from teamgames? Your comment is useless. Because there is a high possibility OKW is involved in the higher modes. Most people play OKW. I almost never meet Ostheer players in 2vs2. Double Ostheer in 2vs2 is suicide. Ostheer is good for supporting OKW (caches, Paks, MGs, Command Panzer IV). On its own it is simply lackluster. That's a good point, however I don't think it weakens my argument in any way. There's only one problem here, Panther's firerate, due to its VERY low ROF and bad accuracy on the move, it just lacks punch for a tank of its class. So, when the Panther has a very low rof, what does the Firefly have? Speaking about bad accuracy on the move.. the only tank that kinda falls in the same class as the Panther is the Comet, which has (very slightly) inferiour moving accuracy on long range until it hits vet2. The Panther is fine, if not borderline op considering the effective task differences of axis units. In: COH2 Balance |
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