Paths vet too quick, increasing ther vet requirements is one way to help mitigate this strat without nerfing them into uselessness.
Another issue is the ambulance. USF having forward healing and reinforce at minute 1 is stupid and makes pushing USF back almost impossible. BUT This is only true vs organised teams though as if the average noob does it, tends to lead to a dead ambo.
That being said if you dont go this strat, i find USF very underwhelming in team games and the most boring faction to play with.
If there is any future patches and this Strat gets nerfed, hopefully at the same time other areas of USF gets buffed
Agree on the vetting of paths.
Ambu is more than fine right now. 250mp and 10fuel is a huge gamble in early game and the potential reward of forward healing works great.