What soviets need is NON USELESS veterancy...
vet3 cons can't beat vet0 grens with LMG (they can't even take half of they health).
all support weapons have trash vet.
What is the difference between a vet0 t34 to a vet 3? NONE in terms of combat usefulness, no bonus to pen/acc/damage.
I think the only unit that get decent vet is SU76 and SU85 (and maybe the new t70, still haven't time to test it yet)
Meanwhile OST receive absurd bonuses on top of their already very good units...
Side skirts on all tanks? PGs getting vet1 bonuses unlike any other heavy infantry... This is all bullshit.
Just look at vcoh, Americans had bad units, but when they vet they become monsters, Rifles were just ridiculous at vet 3
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Post History of zerocoh
Thread: Soviets needs a buff5 Apr 2017, 05:20 AM
In: COH2 Balance |
Thread: Will the ZIS bug ever be fixed ?5 Apr 2017, 05:01 AM
this bug happened many times with me too, although I couldn't move or do anything, but the gun still fired normally. Last time It happned I pretty much won the match because of this, since it was covering the middle VP, so every tank kept being shot. In: COH2 Bugs |
Thread: Contest: New Maxim vet1 ability3 Apr 2017, 17:06 PM
man, this thread is full of horrible ideas, people just don't think their ideas for 5 seconds before posting... Also, people need to remember that mgs can be stolen, and if the ability makes it crippling against soviets nobody will make maxims anymore out of fear to be completely fucked by their own weapons. Pay X muni, increase AoE suppression (through any means) by Y for Z seconds. I was about to post that, only sensible thing that can be done. I get so mad when 3 squads charge my maxim and I can only supress one of them while the other 2 side-step and grenade the hell of my mg. In: COH2 Gameplay |
Thread: Demos vs Teller mines (one shooting units) 3 Apr 2017, 15:59 PM
Demos can be hit with small arms. What's the problem you have with engies on it? this, you can just hit them from a distance (unlike mines that you HAVE to sweep) also on a side note, My t70 didn't die to a riegel mine on my last soviet game, is this normal? Isn't they supposed to one shot it? In: COH2 Balance |
Thread: Replay Review, farty vs hooli1 Apr 2017, 00:46 AM
just currious, did leigs got changed? because they were dealing lot of damage to units in buildings nope, leigs were always this strong, people just kept bitching about brits all the time... In: Replays |
Thread: new update, still spam better than mix.30 Mar 2017, 18:32 PM
You can thank Relic for designing a game around microing engagements and build orders being no brainers because actually having meaningful choices is too complicated and detracts from the fun which is micro. remember when button was nerfed because it was "frustrating" to the players? good times... In: COH2 Balance |
Thread: new update, still spam better than mix.30 Mar 2017, 18:21 PM
Just a thought, what else is OKW and USA supposed to make in thier openers? Worse for USA is RE is hardly a choice compared to a rifle unit. Blame design on those teo factions hoardes of general infantry. this, USF and OKW have their first tech too expensive, while their late game tech is too cheap. For example, to get access to MGs or ATs USF need to pay 50/60 fuel, OKW needs to pay the same for a MG and heal. meanwhile other factions have way easier access to these support weapons. In: COH2 Balance |
Thread: Airborne company30 Mar 2017, 02:59 AM
airborn was always good, much better than many other commanders, but people always liked to cheese. and for the rockets, they are good against vehicles that cant move or are to slow to do so (elefants and such). my only complaint is that the planes die too easily In: COH2 Balance |
Thread: MG bug still exist.29 Mar 2017, 17:50 PM
I think it could be the keyboard or the mouse. excellent useless comment, you idiot...
it happens, you just haven't noticed, I see this happening all the time on streams. today I was just watching zarok and he lost a vickers because this In: COH2 Bugs |
Thread: MG bug still exist.29 Mar 2017, 17:16 PM
In: COH2 Bugs |
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