YAY to .50 actually being MORE useful and behaving more like a .50 cal! And gives the LT tier some light AT.
Hmm. I'm definitely going to have to test these changes before I come to a conclusion. Seems like it could be interesting. I appreciate that Relic isn't doing their usual "BUFF EVERYTHING ABOUT IT BY TRIPLE!" approach.
Not sure how necessary this is. Part of the fun of using tank destroyers is the challenge of trying to provide sight for them so they can utilize their long range.
But the free bazookas are all the captain is good for besides On Me!. What differentiates him from a lieutenant now? I don't see how this adds anything to the game. Does this at least mean I can give him BARs now if I want to? Because that would actually be nice.
...
Seeing how both Axis have cloaked units that easily provide LOS for their long range units, this is appropriate IMO for the Jackson, when USF has no cloaked units to help provide sight for it.
And I agree, what good is the Captain now other than a tier unlock? At least the LT provides BAR support with it. Captain was good, early AT without having to buy AT. It'd make a fast Luchs or 222 think twice. Now USF has to invest more muni/fuel & MP for an earlier AT. Be curious how this plays out, if the .50 can supplement the AT role or the 80 'zook has an impact.
Its already pretty weak, if I remember right the has a lower LOS compared to panther.
While I get the idea the Jackson should be a glass cannon, the low HP, armor, and poor pathfinding, makes using the Jackson very hard to use. Increase the LOS gives you slightly more time to react oncoming threats and potential path finding issues (such as pop in tank traps)
This.
Captain still has his management certificate ability (don't remember the exact name), really useful to pump out units really fast.
Now you can go 3RM/BARs+Zooks/captain + fast stuart/pak/Atgun and equip BARs on your captain if you don't see any light/medium vehicle.
Let's be honest that´s a nerf for sure but with HMG.50 getting better softcounter to lights and mortar to take out position, you´ll less need dual zooks to do the early heavy damage stuff RMs+BARs can´t do.
Mortar alone open a wide area of possibility to counter aggressive OKW H.Qs
I like USF and those changes are nice, at least on paper.
What I can't get is why OKW fanboys are still crying while getting what they were asking for.
Good point on the CPT.
*GASP!*
You mean like you'll have to actually put down mines and maybe actually consider what opponent does and go for Puma, just like ost goes for 222, USF for stuart, UKF for AEC and sov for SU-76/T-70 to deal with early vehicle from opponent instead of spamming most op handheld AT weapon on most basic infantry that doesn't even require any side costs!?
SUCH INJUSTICE!
LMAO
So yeah basically, OKW will be the only faction without handheld AT. I fail to see how your point adresses that issue. It went from having no non doctrinal suppression to no infantry AT at all. Fail design at its best.
Volks still have faust. Egad, OKW will have to micro them now, vs attack move for AT.