Yea ban again wating for ccc ddd eee ffff ececec .
1. Say unsubstantiated bs
2. Bait people when you can, even if they make valid points.
Its amazing how many ppl actually didn't pick it out as a parody account (except Intelligence209).
Hmmm, interesting interesting
Well, that was fun.
I think I've worked out aaa's style of posting.
BTW, this was a parody account if you guys didn't notice, not aaa's alt. The real aaa would have plastered his entire playercard on his wall.
It is building. Why would anyone want to give units' abilities to builings? Sure, give it brce, but make it 1000HP. Once brace, all units in productions are paused for the duration of brace. With 1000HP and brace you won't see any Schwerer's units on the field. lel
Absolutely convinced you're trolling now, gj
I hopy you are just trolling but if you don't I'm going to explain you.
Yes, 200 fuel to erase cheaper unit in few seconds. Not to counter. You can counter it in a lot cheaper way but it will take take to kill it, but for 200fuel you can erase it in seconds.
Calliope needs 4 barrages to kill Schwerer. That's 560fuel to kill Schwerer! Absurd, right?
Sure, you can kill it a lot cheaper but if you want to kill it in 3-4 seconds, then you need 560fuel.
Sorry if I'm backposting but this is a ridiculous comparison.
Schwerer doesn't have brace, it doesn't have a "har har I am invincible now" button that makes axis direct assaults against emplacements impractical and doesn't have a doctrinal health buff either. Also lose your Schwerer and you lose tech as well, not just delay but lose it.
And finally, no you can't cherrypick your arguments here either. It seems you're the one who's trolling.
Bofors is unit, Schwerer is the last tier building with free flak gun.
Compare Schwerer's battle utility to Major or 25 Pounder.
The risk/reward is completely different.
If you can't build a Comet for 2-3 minutes after losing your Bofors (a lot less time than losing your Schwerer) I'd call that fair.
Also since when does building a tech building cost 120 fuel? Schwerer's definitely not free.
Price is negotiable but I'm thinking it needs to be quite good to be competitive, but not so good it becomes the new meta. Maybe make it do a little bit less damage than regular mortars, but with solid accuracy and the highest rate of fire since the shell is only 50mm (smallest mortar in the game).
Not highest rate of fire because it doesn't have to unpack, and can't be decrewed as easily.
The 3" and 4" mortars were purely using the UC as transportation, however the 2" version is as I suspected something that can be set up and fired from within the UC. I wasn't 100% sure of this earlier today, but now I'm reasonably confident:
Interestingly the 2" mortar was not only fired from the UC, there was a permanent mount in some UCs for it. So it was truly a Self Propelled Mortar, unlike the 3" and larger versions. Apparently the Australian 3" carrier was a specially modified version that could fire while mounted or dismounted, however that's not in British use.
My earlier concern it was unhistorical has been wiped. Hmmm, maybe this could be an interesting change while making Been Carriers relevant in the meta as well.
Certainly better than the mortar pit that we have now, give it normal mortar accuracy but with a mortar fire/move toggle (can do without, just a balance suggestion on the safe side) and this would be great, probably would cost 80 muni.
You force to brace. Wait until CD, then fire 2 barrages (since it was about 2v2+ it's not a big problem to have 2 stukas)
Thats 200 fuel, using 200 fuel to counter 400 MP + 60 muni + ..... and so on is absurd.
Ok more googling:
3" mortar upgrade for UC in Tier 1/2 (or whatever we consider the tier when Mortar Pit usually unlocks) is possible within the realms of historical fudging, I think. Possibly even a 4.2" for late war!
The problem - they dismounted from the UC to fire
I'm not sure if the 2" could fire from within the UC itself.
Being able to mount a crew to fire a mortar and firing within the truck are two completely different things, I simply don't think the UC was large enough to support a mortar crew firing from inside, which was what I meant.
Something that could be done - not sure about its gameplay impact - have a mortar that can be unpacked from a UC to have 1/3-1/2 of the hp of the current mortar pit but take 5-10 seconds to unpack/pack. That would be certainly more interesting and less gamebreaking than the current mortar pit.
I think ISU can be dedicated AT, with solid AT performance but an ability to fire a HE shell (say, at a crewed weapon) for 40-50 Muni.
Am I reading English here or is it some new language?
Thats not very nice, some people don't speak English as a first language. Granted its hard to comprehend, but its better to ask questions to clarify.