I dunno about you man, but if I'm in a war and a light tank tries to ram me over, I'm not gonna stand my ground.
He was talking about light vehicles, not tanks. If you were in a war, you wouldn't have tried to run over anything with this:

Posts: 1960
Thread: Vehicles crushing infantry: Skill or abuse?3 May 2020, 15:17 PM
He was talking about light vehicles, not tanks. If you were in a war, you wouldn't have tried to run over anything with this: ![]() In: COH2 Gameplay |
Thread: Vehicles crushing infantry: Skill or abuse?3 May 2020, 15:12 PM
I don't think reversing old Cromwell into blobs like an RC car back and forwards for more kills was historical There are lots of tank battle documentaries on Netflix and Amazon prime. Several of the WWII have interviews with veterans who would disagree with you about tank crush being real. I happened to be watching this one (battle of El Alamein) yesterday before I saw this thread. https://www.amazon.com/gp/video/detail/B07MG5T6R9/ref=atv_wl_hom_c_unkc_1_1 About 3/4 of the way through, you'll see a German describing the Brits crushing/decapitating/burying alive infantry. I've seen other ones where it was the other way around. In: COH2 Gameplay |
Thread: Vehicles crushing infantry: Skill or abuse?3 May 2020, 14:59 PM
I think crushing is OK. I really hate light vehicle pushing though - I find it super cheesy when you are in a good green cover position in the early game and the enemy just pushes you around with a Kubel/USF truck/scout car/UC, making your damage output 0 while another one of their squads shoots at you. Who needs flanking when you can just abuse the fact that the enemy doesn't have faust/AT nade yet. Agreed, none of those vehicles should be able to push a unit out of cover. When units are out of cover, then I think it is okay, but don't know if anyone could code this into the game. In: COH2 Gameplay |
Thread: Overall community trend3 May 2020, 14:52 PM
When you haven't played in awhile, your elo rating goes inactive, not into the 500-1000. From my experience, as soon as you play a game, your ranking becomes active again and is similar to what it was before. I think part of the problem now is that if you're new, you're going to have a mix of wins and losses in your first 10 games. Once you get that ranking, it is really difficult to improve it in 4v4 random. In: COH2 Gameplay |
Thread: Crashing in Replays3 May 2020, 06:34 AM
This is so frustrating, one of the best things about COH was when you have a great game, you get to watch yourself play in the replay. I've been having bugs where if I hit the accelerate speed too fast or try tell it to speed up when it is already 8x then it crashes to desktop. Once I had a crash on a replay, it seems more prone to crash again. I eventually deleted all my old replays, started slowly increasing speed to 8x and don't usually crash now. The small patch that came out just awhile ago broke old replays for me, so I don't try to play those anymore. In: Lobby |
Thread: Vehicles crushing infantry: Skill or abuse?3 May 2020, 06:26 AM
While it looks and feels kind of psychotic, it does take skill/knowledge of the game to do it. It's also completely historical. In: COH2 Gameplay |
Thread: Raketens should lose their received accuracy bonus3 May 2020, 04:00 AM
I can't remember seeing any good OKW players put them in buildings. It seems almost counterproductive. Raketens, as a whole, seem okay right now. I used to hate them, both playing with them and playing against them, just for different reasons. In: COH2 Balance |
Thread: Winter patch Buglist 2 May 2020, 19:20 PM
GRW 34 mortar with no UI. Doesn't respond to hot keys. Can provide a screenshot if needed. I tried selecting other units, going back to it, etc. Couldn't find anything that worked. It had the bug before it took any damage. In: COH2 Bugs |
Thread: IL2 Precision strike seems uncounterable2 May 2020, 18:18 PM
No, not really, unless you believe that everything Axis has to be clearly superior to anything Allied. Also, are you really sure that the IL2 is faster than the Stuka, 280mm, and railway? I'd be that at the edge of the map, they are comparable (the IL2 might be faster, but would need a stopwatch to tell) but in the middle of Steppes the IL2 is probably slower. In any event, does a second or two difference in the time to counter really create a balance issue? In: COH2 Balance |
Thread: Brit (non-doc) tools to delete OKW HQs are ridiculous2 May 2020, 16:05 PM
And while you were 2v1 on their fuel, what were your opponent's two teammates doing? Watching from a safe distance? Pinging the fuel and calling the lone defender a noob? How is this different than if you had a MHT, smoked the base defenses, and destroyed base buildings with a shrek blob? You make a big deal about smoke being free. How much more does smoke cost from the LEIG, GRW34, or 250 MHT? I checked your playercard. You're top 10 on one team and most of your teams are top 50. Posting a replay against some much worse players doesn't prove anything. Please post a replay of you doing this against another top 20 team. In: COH2 Gameplay |
![]() |
![]() |
![]() |
61 | ||
![]() |
![]() |
![]() |
20 | ||
![]() |
![]() |
![]() |
83 | ||
![]() |
![]() |
![]() |
36 | ||
![]() |
![]() |
![]() |
12 | ||
![]() |
![]() |
![]() |
10 | ||
![]() |
![]() |
![]() |
2 | ||
![]() |
![]() |
![]() |
1 |