its probably long known that axis take considerably less skill for the same power that the allies have in team mode, nothing new |
Don't usf have defense hills (forgot their name) that cost 125mp, 60muni to add .50 cal and if you put rear echelon you get free nades)?
yeah but USF isn't an actual faction
While REs are absolutely trash units on their own, you can upgrade a squad with a rifle grenade, put them in a bunker, and have TWO rifle grenades firing at once. its situational but its funny regardless |
I left for 14 days yet you did not practice reading comprehension enough.
For the last time: I never said bunkers are downright useless.
What I said was that the 60muni requirement for MG42 could be better spent elsewhere.
im saying they're piss cheap compared to the bofors and are spammable
you arent playing USF, you can afford to pay a relatively low price to seal off a flank or slow down the enemy, or get a reinforce + healing station up and running |
Bunkers get killed with 3 atg shots and cost 60muni to upgrade (reminder: lmg42 costs 60muni, mines cost 60muni all of which are 5000 times more useful than a static bunker).
150mp and 60 muni without any tech restrictions or a sidetech unlock that costs way more manpower and fuel instead of muni and dies to 5/6 AT shots instead of 3
ukf buildings are in that place where they are simply ignored in 1v1s or they are made in team games and then bombed to hell by leig/wehr mortar spam abusers, or by W. Stuka/LEFH or brummbar rushers |
Yeah. People seem to forget that, unlike USF, OST is quite manpower and munitions easy. You will usually be floating enough MP and munis for a bunker spam. Especially the munis. Don't know how anyone in their right mind can claim that Bofors is anything but a static waste of resources.
Soviets can spam bunkers as of the last major update, albeit only with the commander (and a shitty one at that). OKW has the flak truck.
If only the bofors had actual health to survive a siege rather than to become an instant liability for any person who makes 2 mortars or 2 leigs |
Bofors is trash because it's an expensive static shitpile in a game that emphasizes moves and flexible tactics. Same goes for bunkers, command hqs and other shit.
yeah except bunkers are far faster to set up, smaller, considerably cheaper, easier to get, can be gotten earlier than a bofors
you normally get 1 bofors, but you can shit out bunkers whenever you got the manpower and munitions to spam them, for the cost of absolutely no pop cap you can plug in your flank |
At this point, it safe to consider that CoH2 is living its last 4 months, before becoming a dead game. I highly doubt, it will even maintain small player base after CoH3 release regardless of its state.
if they remove support for coh2, they should at least let us mod the game properly
At least there is no Duffy to do the most horrible story plot in a campaign, there's no way they can fuck that up |
No?
why the fuck would it be considered too strong? The Arnold terminator tier fallshirmjagers are more annoying and kill models easier |
I ran into one the other night with two squads of Panzer Grenadiers, both having the panzerschreck upgrade. Wasn't looking for it, was trying to find a pesky sherman. They still killed it.
People have mentioned AT guns as counters, as well as mortars, but they have left out the fact that all medium or heavy tanks counter them as well. I'm pretty sure STUGs can outrange them - but I'd have to test it. Additionally if you bait the main guns direction flanking infantry can also deal with them.
yeah the bofors is trash because its somewhat really easy to counter it with a plethora of units that are already being common in the modes that the bofors is made in (3v3/4v4), it doesnt help that most of these units are already being built regardless if and when any given emplacement is made.
However assaulting a bofors with only infantry is difficult to say the least, its very funny if you are on the one using the bofors tho |
OKW infantry have some sort of Fuhrer's superman oberhuman soldier training and thus they can fire farther than everyone else slightly
this also includes pfusiliers |