Decent take.
Now obviously it's a case of whomever uses one tool.
Like Marx used to say, a 10shilling hammer produces very different wealth at the hands of an inexperienced worker than it does to a very experienced one.
(said for the easiest, no risk high reward no skill ability in the game)
For me, increasing costs of panzer tactician on Medium/Heavy/Elite tanks is a HUGE nonono simply because it would make those type of tanks even more discouraging to play (in 2022 coh2, where clearly tanks are not very effective), in turn damaging the core gameplay of the game even further.
Good, fuck the axis heavy tank meta in team mode
Also, I truly believe that by paying 350mp and 120fuel for a machine covers the "skill cost" and "ability cost" to justify the muni staying the same, due to the simple fact that you are risking way more putting so many resources into one unit instead of 2-3 infantries or whatever.
complete nonsense by some alleged PhD holder
Panzer tactician is an instant sight blocker thats given to tanks who already have blitzkrieg to run away even EASIER. you dont risk ANYTHING, wdym?
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I don't doubt your statistics mate it's just that everytime I attack a FP it has an MG so you get suppressed so the chances of actually hitting it are nil.
Yeah but its not wehrmacht making 20 bunkers on every single approach/flank tier
they need 120 munitions to make their infantry competent as USF, so there wont be many FPs, walk up and use a pak gun or mortar or something |
Actually that is an interesting subject. As I see it, its a gentlemens agreement not to do that because its really cheap and not intended.
If its a bannable offense is another question, my heart says yes. But I dont know where relic stands on that subject.
it is an exploit and it isn't allowed
at least not in tournaments |
Agreed but I think COH3 will have german story.
When that was announced every white prince from reddit said that it encourages hate
who? |
literally has nothing to do with what he just said
probably true but we have no axis bash thread for a long while now
I'd say that an invisible MG-42 is worse to fight than invisible pgrens though
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its probably long known that axis take considerably less skill for the same power that the allies have in team mode, nothing new |
Don't usf have defense hills (forgot their name) that cost 125mp, 60muni to add .50 cal and if you put rear echelon you get free nades)?
yeah but USF isn't an actual faction
While REs are absolutely trash units on their own, you can upgrade a squad with a rifle grenade, put them in a bunker, and have TWO rifle grenades firing at once. its situational but its funny regardless |
I left for 14 days yet you did not practice reading comprehension enough.
For the last time: I never said bunkers are downright useless.
What I said was that the 60muni requirement for MG42 could be better spent elsewhere.
im saying they're piss cheap compared to the bofors and are spammable
you arent playing USF, you can afford to pay a relatively low price to seal off a flank or slow down the enemy, or get a reinforce + healing station up and running |
Bunkers get killed with 3 atg shots and cost 60muni to upgrade (reminder: lmg42 costs 60muni, mines cost 60muni all of which are 5000 times more useful than a static bunker).
150mp and 60 muni without any tech restrictions or a sidetech unlock that costs way more manpower and fuel instead of muni and dies to 5/6 AT shots instead of 3
ukf buildings are in that place where they are simply ignored in 1v1s or they are made in team games and then bombed to hell by leig/wehr mortar spam abusers, or by W. Stuka/LEFH or brummbar rushers |
Yeah. People seem to forget that, unlike USF, OST is quite manpower and munitions easy. You will usually be floating enough MP and munis for a bunker spam. Especially the munis. Don't know how anyone in their right mind can claim that Bofors is anything but a static waste of resources.
Soviets can spam bunkers as of the last major update, albeit only with the commander (and a shitty one at that). OKW has the flak truck.
If only the bofors had actual health to survive a siege rather than to become an instant liability for any person who makes 2 mortars or 2 leigs |