Something I never understood is the fact that you get way more ressources in team games as the maps are bigger.
In vCoH you had small, medium and large fuel and ammunition points, in CoH2 there are only one size while every neutral point gives fuel and mun as well.
On bigger maps in vCoH there were a lot of small points, so that the ressources could be easily balanced. Also there were a lot of neutral points that gave nothing but a tiny amount of MP. In CoH2 the bigger maps have more neutral sectors which allow you to have up to 30 fuel per minute without even holding a single fuel sector.
