Some call-in strikes can be used in the base sector and others cannot. It should pretty much be one or the other, no reason to have one side with a little more advantage than the other in this regard.
Also Some of the call ins have an incredibly short cool down. For example, the Ostheer strafe run can be called in right as the plane leaves. The same thing goes for Breakthrough artillery and OKW 105mm. There are more I would just like to ask for call in arty cool downs increased a crossed the board
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